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dzen.h
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dzen.h
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/*
* (C)opyright 2007-2009 Robert Manea <rob dot manea at gmail dot com>
* See LICENSE file for license details.
*
*/
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xresource.h>
#ifdef DZEN_XINERAMA
#include <X11/extensions/Xinerama.h>
#endif
#ifdef DZEN_XFT
#include <X11/Xft/Xft.h>
#endif
#define FONT "-*-fixed-*-*-*-*-*-*-*-*-*-*-*-*"
#define BGCOLOR "#111111"
#define FGCOLOR "grey70"
#define ESC_CHAR '^'
#define ALIGNCENTER 0
#define ALIGNLEFT 1
#define ALIGNRIGHT 2
#define TOPWINDOW 0
#define SLAVEWINDOW 1
#define MIN_BUF_SIZE 1024
#define MAX_LINE_LEN 8192
#define MAX_CLICKABLE_AREAS 256
#ifndef Button6
# define Button6 6
#endif
#ifndef Button7
# define Button7 7
#endif
enum { ColFG, ColBG, ColLast };
/* exapansion directions */
enum { noexpand, left, right, both };
typedef struct DZEN Dzen;
typedef struct Fnt Fnt;
typedef struct TW TWIN;
typedef struct SW SWIN;
typedef struct _Sline Sline;
struct Fnt {
XFontStruct *xfont;
XFontSet set;
int ascent;
int descent;
int height;
#ifdef DZEN_XFT
XftFont *xftfont;
XGlyphInfo *extents;
int width;
#endif
};
/* clickable areas */
typedef struct _CLICK_A {
int active;
int button;
int start_x;
int end_x;
int start_y;
int end_y;
Window win; //(line)window to which the action is attached
char cmd[1024];
} click_a;
typedef struct _SENS_PER_WINDOW {
click_a sens_areas[MAX_CLICKABLE_AREAS];
int sens_areas_cnt;
} sens_w;
//0: top window, 1: slave window
extern int xorig[2];
extern sens_w window_sens[2];
/* title window */
struct TW {
int x, y, width, height;
char *name;
Window win;
Drawable drawable;
char alignment;
int expand;
int x_right_corner;
Bool ishidden;
};
/* slave window */
struct SW {
int x, y, width, height;
char *name;
Window win;
Window *line;
Drawable *drawable;
/* input buffer */
char **tbuf;
int tsize;
int tcnt;
/* line fg colors */
unsigned long *tcol;
int max_lines;
int first_line_vis;
int last_line_vis;
int sel_line;
char alignment;
Bool ismenu;
Bool ishmenu;
Bool issticky;
Bool ismapped;
};
struct DZEN {
int x, y, w, h;
Bool running;
unsigned long norm[ColLast];
TWIN title_win;
SWIN slave_win;
/* sensitive areas */
Window sa_win;
const char *fnt;
const char *bg;
const char *fg;
int line_height;
Display *dpy;
int screen;
unsigned int depth;
Visual *visual;
GC gc, rgc, tgc;
Fnt font;
Fnt fnpl[64];
Bool ispersistent;
Bool tsupdate;
Bool colorize;
unsigned long timeout;
long cur_line;
int ret_val;
/* should always be 0 if DZEN_XINERAMA not defined */
int xinescreen;
};
extern Dzen dzen;
void free_buffer(void);
void x_draw_body(void);
/* draw.c */
extern void drawtext(const char *text,
int reverse,
int line,
int align);
extern char * parse_line(const char * text,
int linenr,
int align,
int reverse,
int nodraw);
extern long getcolor(const char *colstr); /* returns color of colstr */
extern void setfont(const char *fontstr); /* sets global font */
extern unsigned int textw(const char *text); /* returns width of text in px */
extern void drawheader(const char *text);
extern void drawbody(char *text);
/* util.c */
extern void *emalloc(unsigned int size); /* allocates memory, exits on error */
extern void eprint(const char *errstr, ...); /* prints errstr and exits with 1 */
extern char *estrdup(const char *str); /* duplicates str, exits on allocation error */
extern void spawn(const char *arg); /* execute arg */