- Add vacuum and HP vacuum
- Add support for drawers_0siribix
- Add refill code (pushing nodes will now push a partial stack to refill if there is room)
- Added ability to pull stacks from all nodes which don't have a HighPerf variant
- Add chest cart for the mod minecart (optional)
- Add support for the mod "underch" (#88)
- Account for new red & yellow pepper varieties (#86)
- Pusher improvements (#84, #83)
- Fix crash with "ethereal:strawberry" (#89)
- Pushers only connect from the left & right
- Detectors only connect from the left & right, still need condition to stop pushing in from the right
- Funnels refuse to connect from the top
- Liquid samplers & quarries refuse to connect from the front (left)
- Black hole push filter replaced with valid_sides logic
- Pushers can be used to send items into the invalid faces of a node (#72)
- Suggestion to check replanting against commonly plantable nodes instead of quarry-able GroundNodes (pull request #60 from oversword)
- Add a on_blast callback to tubes so they update after being destroyed (pull request #58 from oversword)
- Disallow non-fuel items to be accepted as fuel quarries and harvesters (pull request #57 from oversword)
- Check harvester protection for each node it attempts to harvest (pull request #59 from oversword)
- Warehouse voiding items when both pushing in and pulling out (issue #61, fixed by oversword)
- Add minetest.translator support (issue #56)
- Add German translation
- Add new minetest v5 nodes
- Switch from LGPL to AGPL v3
- tubelib_addons2:doorblock works incorrectly (issue #55)
- string.split bugfix (issue #49)
- SaferLua Controller comments bugfix (issue #48)
- SmartLine Controller bugfix
Merged fork from BlockySurvival back to base (pull request #46)
Tubelib database optimized to reduce the size of the mod storage file (based on issue #41)
Set Idle state instead of fault when there is no liquid (issue #44)
- Stack overflow bugfix for the detector from fluxionary (issue #39)
- Fixes to distributor metadata_inventory functions
- Tubelib_addons3 "HighPerf Funnel" added (see isssue #36)
- Use Unified Dyes on_dig where needed (issue #35)
- Bug fixes from obl3pplifp (Blocky Survival) (issues #27, #28)
- Unstackable items vanish when using HighPerf pushers (issue #29)
- HighPerf Pusher support for autocrafter, grinder, and harvester added (issue #22, #23)
- Both distributor behaviours changed (issue #26)
- Black Hole "items disappeared" counter bugfix (issue #24)
- HighPerf distributor behaviour without an active filtered channel changed (issue #25)
- Warehouse nodes inventory handling bugfix
- Farming and Grinder recipes added (thanks to obl3pplifp)
- Support for Signs Bot chest and Box added
- Piston/WorldEdit/Replacer tool detection added. If node is replaced/removed/copied, it will switch to a "defect" dummy node.
- Warehouse boxes bugfix for the Blackhole bugfix
- Blackhole tube side bugfix
- Fermenter leaves bugfix (moretrees)
- industriallamp bugfix
- sl_controller: add battery status command
- forceload block bugfix
- Terminal related Controller commands changed
- Terminal output bugfix
- Controller event handling bugfix
- Tubelib_addons2 "Logic Not" added
- second (classical) SaferLua Terminal added
- Output reduction on Harvester (cycle time from 4 to 6 s), Fermenter (from 2 to 3 input items needed per bio gas), and Gravel Sieve (rarity from 1 to 1.5)
- removing the Gate block returns the original block
- SaferLua Terminal to be connected to the SaferLua Controller
- Server: formspec added to enter valid usernames for server access
- SmartLine Controller: Own node number to on/off command added to be able to cascade SmartLine Controllers
- SaferLua Collector: Formspec handling bugfix
- Quarry: Bugfix
- SmartLine Collector added
- SmartLine Repeater recipe
- SmartLine textures shrunken
- SaferLua-Controller: Event handling disabled when Controller is stopped
- SaferLua: range(from, to) added, standard string functions added
- SaferLua-Controller: Lua error messages bugfix
- SmartLine Server: data base was shared between several severs
- SaferLua-Controller: Lua error messages output improved
- SmartLine Display: row 0 can be used to set the infotext
- SaferLua: Init parameter to the function Store() added
- Warehouse Boxes: Command 'num_items' added
- SaferLua-Controller: Command 'num_items' added
- Distributors: Formspec bugfixes
- SaferLua-Controller: Support for Lua functions added
- Warehouse Boxes: Formspec tooltips added
- Grinder: Recipes for clay changed
- Almost all machines break after a certain amount of time (switch into the state 'defect') and have to be repaired.
- A Repair Kit is available to repair defect machines.
- A Forceload block (16x16x16) is added which keeps the corresponding area loaded and the machines operational as far as the player is logged in.
- Ladders, stairways, and bridges added for the machines (techpack_stairway)
- Industrial lamps added
- Warehouse Boxes in steel, copper, and gold for your warehouse/stock (techpack_warehouse) added
- TechPack now uses the external library 'tubelib2' (), all tubes will be converted to be tubelib2 compatible
- TechPack depends now on the mod 'basic_materials'
- The Quarry now uses LVM techniques to go down up to 100 meter
- Almost all machines have an 'on_node_load' function to repair timer routines after a server crash
- 3 settings parameter:
- Maximum number of Forceload Blocks per player
- Enable Basalt Stone (and disable ore generation via Cobblestone generator)
- Machine aging value to calculate the lifetime of machines
- SmartLine Controller adapter to the new state 'defect'
- Gravel Sieve: Ore probability calculation changed (thanks to obl3pplifp)
- Teleporter channel bug fixed
- Fermenter: Improved input items processing (pull request from micu)
- 'minetest.LIGHT_MAX' bugfix (Minetest 5.0.0)
- Cobblestone generation can be disabled via configuration
- Teleporter recursion bugfix
- tube bugfix
- Stopwatch function to SmartLine Controller added
- Display supports now left oriented text outputs via prefix '<'
- Owner bugfix for the SmartLine Controller
- Added further textures to the Gate Block
- Futher improvement of the "sneak" button usage
- Straight ahead tubes can be placed my means of the "sneak" button
- Minor tube placing bug fixed
- Switched from "Display mod pack" to an internal lcdlib, based on a former version of the Display mod pack. This was necessary due to extensive and ongoing changes on the Display mod pack API.
- Added three kinds of sandstone to the grinder.
- Button bug (detected in the video of Nathan) fixed
- Tubelib has a new helper function "get_inv_state()" used by the chests.
- The Lua Controller got a new command "$get_player_action()" to read the chest player state.
- SmartLine Controller got a new command to turn Distributor filter ports on/off.
- Chests send on/off commands for each player interaction to a node with a predefined number.
- Chests support the "player_action" command request.
- Chests support the "set_number" Programmer command to program a node number.
- Chests now return the state "empty", loader" and "full". "full" is returned, when no empty stack is available.
- Distributor and HighPerf Distributor item counter bugfixes.
- The Tubelib chests now provide the states ("empty"/"loaded")
- The SmartLine Controller got the command "chest state request" for Tubelib chests
- Minetest fuel recipe for Bio Fuel added
- The Distributor is now able to push up to 20 items per slot and phase (instead of 6).
- The Distributor now uses an unconfigured port for blocked/rejected items.
- The Tubelib Protected Chest got a new texture.
- The Harvester is now HighPerf Pusher compatible.
- SmartLine Controller got some form/submenu updates
- Sieved Gravel to Grinder recipes added
- Parameter 'side' bugfix (used e.g. for on_push_item(...))
- Harvester continues now at that position, where it last switched to faulty.
- Recipe bug for SaferLua Controller fixed
- Unloaded pushers now return "blocked", if the status is requested. Before, it returned the last stored state.
- Bug in the "HighPerf Pushing Chest" fixed. For the case the node pushes items in its own chest, the items went lost.
- A Liquid Sampler node is added. It is able to take all kind or renewable liquids (registered via bucket.register_liquid) Currently only useful for recipes where a water-bucket is needed.
- Smartline has a new IF-THIS-THEN-THAT Controller V2 which should be much simpler to use. It will replace the current one (V1). Currently both are active, but if you dig a controller V1 it will be converted to a controller V2.
- The new controller needs batteries. Thus, Smartline has now its own battery node. The sl_controller.battery will not be needed any more.
- recipe for sl_controller/batteries removed.
- Recipe for Smartline controller V1 removed.
- Quarry can no go direct from FAULT into RUNNING without reset the digging position
- bug in open/close door command for Minetest v0.4.17+ fixed