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input.c
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#include <engine/dltools.h>
#include <engine/input.h>
#include <engine/logging.h>
#include <string.h>
/* Lazy binds, used internally. They are similar to BindAction and friends.
* The only difference is that we set callbacks and such to NULL, but populate
* the function name strings such that can be reloaded. */
#define BindActionLazy(key, altkey, action_str) \
(binding_t) { \
.action = (action_t){.action = \
{ \
.type = InputType_action, \
.callback = NULL, \
.callback_str = strdup(action_str), \
}}, \
.scancode = key, .scancode_alt = altkey, .since_last_activation = 0 \
}
#define BindStateLazy(key, altkey, _activate_str, _deactivate_str) \
(binding_t) { \
.action = (action_t){.state = \
{ \
.type = InputType_state, \
.activate = NULL, \
.deactivate = NULL, \
.activate_str = strdup(_activate_str), \
.deactivate_str = strdup(_deactivate_str), \
}}, \
.scancode = key, .scancode_alt = altkey, .since_last_activation = 0 \
}
void binding_t_free(binding_t* b) {
switch (b->action.type) {
case InputType_error:
ERROR("Cannot free binding of type InputType_error");
break;
case InputType_action:
free(b->action.action.callback_str);
return;
case InputType_state:
free(b->action.state.activate_str);
free(b->action.state.deactivate_str);
break;
case InputType_range:
ERROR("Cannot free binding of type InputType_rage");
break;
default:
ERROR("Unknown bindings type");
break;
}
exit(EXIT_FAILURE);
}
void i_ctx_t_free(i_ctx* c) {
for (isize i = 0; i < c->len; i++) {
binding_t_free(&c->bindings[i]);
}
}
bool binding_action_cmp(binding_t* restrict a, binding_t* restrict b) {
InputType t = a->action.type;
if (t != b->action.type) return false;
switch (t) {
case InputType_action:
return !strcmp(a->action.action.callback_str,
b->action.action.callback_str);
case InputType_state:
return (!strcmp(a->action.state.activate_str,
b->action.state.activate_str)) &&
(!strcmp(a->action.state.deactivate_str,
b->action.state.deactivate_str));
case InputType_range: // fallthrough
default:
return false; // not implemented
}
return false;
}
bool binding_scancode_cmp(binding_t* restrict a, binding_t* restrict b) {
return a->scancode == b->scancode || a->scancode_alt == b->scancode_alt;
}
bool binding_scancode_cmp_i(binding_t* restrict a, scancode_t scancode) {
return a->scancode == scancode || a->scancode_alt == scancode;
}
// If any binding in ctx contains action, replace that entry.
bool i_update_binding(i_ctx* ctx, binding_t* binding) {
isize idx = 0;
if (ctx == NULL || binding == NULL) {
ERROR("i_update_binding received nullptr!");
return false;
}
while (idx < ctx->len && !binding_action_cmp(&ctx->bindings[idx], binding))
idx++;
if (idx < ctx->len && binding_action_cmp(&ctx->bindings[idx], binding)) {
ctx->bindings[idx].scancode = binding->scancode;
ctx->bindings[idx].scancode_alt = binding->scancode_alt;
return true;
}
return false;
}
// If any binding in ctx contains scancode, replace that action.
bool i_update_unique_binding(i_ctx* ctx, binding_t* binding) {
isize idx = 0;
if (ctx == NULL || binding == NULL) {
ERROR("i_update_unique_binding received nullptr!");
return false;
}
while (idx < ctx->len && !binding_scancode_cmp(&ctx->bindings[idx], binding))
idx++;
if (idx < ctx->len && binding_scancode_cmp(&ctx->bindings[idx], binding)) {
ctx->bindings[idx].action = binding->action;
return true;
}
return false;
}
void i_flush_bindings(usize numcalls, void* state_mem, input_callback_t* c[]) {
for (usize i = 0; i < numcalls; i++) {
(c[i])(state_mem);
}
}
action_t i_get_action(const i_ctx* restrict ctx, u32 time,
scancode_t scancode) {
isize idx = 0;
if (ctx == NULL) {
ERROR("%s received nullptr!", __func__);
return (action_t){.type = InputType_error};
}
while (idx < ctx->len &&
!binding_scancode_cmp_i(&ctx->bindings[idx], scancode))
idx++;
if (idx < ctx->len && binding_scancode_cmp_i(&ctx->bindings[idx], scancode)) {
ctx->bindings[idx].since_last_activation = time;
return ctx->bindings[idx].action;
}
return (action_t){.type = InputType_error};
}
bool state_refresh_input_ctx(void* lib, i_ctx** ctx, usize ctx_len) {
if (ctx == NULL) return true;
if (ctx_len > 0 && ctx[0] == NULL) return false;
if (lib == NULL) return false;
for (usize c = 0; c < ctx_len; c++) {
LOG("ctx[%d]->len = %d", c, ctx[c]->len);
for (isize b = 0; b < ctx[c]->len; b++) {
switch (ctx[c]->bindings[b].action.type) {
case InputType_error:
break;
case InputType_action:
if (strcmp("NULL", ctx[c]->bindings[b].action.action.callback_str) !=
0) {
ctx[c]->bindings[b].action.action.callback =
(input_callback_t*)dynamic_library_get_symbol(
lib, ctx[c]->bindings[b].action.action.callback_str);
if (ctx[c]->bindings[b].action.action.callback == NULL) {
ERROR("Failed to get binding for %s: %s",
ctx[c]->bindings[b].action.action.callback_str,
dynamic_library_get_error());
return false;
}
}
break;
case InputType_state:
if (strcmp("NULL", ctx[c]->bindings[b].action.state.activate_str) !=
0) {
ctx[c]->bindings[b].action.state.activate =
(input_callback_t*)dynamic_library_get_symbol(
lib, ctx[c]->bindings[b].action.state.activate_str);
if (ctx[c]->bindings[b].action.state.activate == NULL) {
ERROR("Failed to get binding for %s: %s",
ctx[c]->bindings[b].action.state.activate_str,
dynamic_library_get_error());
return false;
}
}
if (strcmp("NULL", ctx[c]->bindings[b].action.state.deactivate_str) !=
0) {
ctx[c]->bindings[b].action.state.deactivate =
(input_callback_t*)dynamic_library_get_symbol(
lib, ctx[c]->bindings[b].action.state.deactivate_str);
if (ctx[c]->bindings[b].action.state.deactivate == NULL) {
ERROR("Failed to get binding for %s: %s",
ctx[c]->bindings[b].action.state.deactivate_str,
dynamic_library_get_error());
return false;
}
}
break;
case InputType_range:
default:
break;
}
}
}
return true;
}
/* Make a lazy duplication of a binding. See comments on BindActionLazy and
* friends above. */
i_ctx* i_ctx_dup(i_ctx** ctx, usize ctx_len) {
usize num_binds = 0;
for (usize c = 0; c < ctx_len; c++) {
num_binds += ctx[c]->len;
}
binding_t* bb = calloc(num_binds, sizeof(binding_t));
i_ctx* ret = calloc(ctx_len, sizeof(i_ctx));
usize cumsum = 0;
for (usize c = 0; c < ctx_len; c++) {
binding_t* b = ctx[c]->bindings;
ret[c].len = ctx[c]->len;
ret[c].bindings = &bb[cumsum];
for (isize i = 0; i < ctx[c]->len; i++) {
switch (b[i].action.type) {
case InputType_error:
break;
case InputType_action:
bb[cumsum] = BindActionLazy(b[i].scancode, b[i].scancode_alt,
strdup(b[i].action.action.callback_str));
break;
case InputType_state:
bb[cumsum] = BindStateLazy(b[i].scancode, b[i].scancode_alt,
strdup(b[i].action.state.activate_str),
strdup(b[i].action.state.deactivate_str));
break;
case InputType_range:
default:
break;
}
cumsum++;
}
}
return ret;
}
/* Returns a pointer to a binding in c with .action == a.
* Returns NULL if not found. */
binding_t* get_action(i_ctx* c, action_t* a) {
for (isize i = 0; i < c->len; i++) {
if (c->bindings[i].action.type != a->type) continue;
switch (c->bindings[i].action.type) {
case InputType_error:
return NULL;
case InputType_action:
if (!strcmp(c->bindings[i].action.action.callback_str,
a->action.callback_str)) {
return &c->bindings[i];
}
break;
case InputType_state:
if (!strcmp(c->bindings[i].action.state.activate_str,
a->state.activate_str) &&
!strcmp(c->bindings[i].action.state.deactivate_str,
a->state.deactivate_str)) {
return &c->bindings[i];
}
break;
case InputType_range:
default:
return NULL;
}
}
return NULL;
}
void i_bind_ctx(i_ctx* c, scancode_t s, action_t* a) {
binding_t* b = get_action(c, a);
if (b == NULL) {
WARN("Failed to update keybinding");
return;
}
b->scancode = s;
}
void i_bind_ctx_alt(i_ctx* c, scancode_t s, action_t* a) {
binding_t* b = get_action(c, a);
if (b == NULL) {
WARN("Failed to update keybinding");
return;
}
b->scancode_alt = s;
}
void i_bind(binding_t* b, scancode_t s) {
if (b == NULL) {
WARN("Failed to update keybinding");
return;
}
b->scancode = s;
}
void i_bind_alt(binding_t* b, scancode_t s) {
if (b == NULL) {
WARN("Failed to update keybinding");
return;
}
b->scancode_alt = s;
}