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The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …
Provides an efficient allocation free async/await integration for Unity.
(Unity3D) Test multiplayer without building
Walk through an infinite, procedurally generated city
A class-leading water system implemented in Unity
Unity Node Editor: Lets you view and edit node graphs inside Unity
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
A charting and data visualization library for Unity. Unity数据可视化图表插件。
[Unity] Scroll view component that can implement highly flexible animations.
High Level API Components for Runtime NavMesh Building
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
Unity Graphics - Including Scriptable Render Pipeline
Dependency Injection Framework for Unity3D
Infinitely Fast Deserializer for .NET, .NET Core and Unity.
Editor tool for viewing and debugging asset bundle contents before and after builds
Zero Allocation StringBuilder for .NET and Unity.
A collection of custom post processing effects for Unity
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
MyBox is a set of attributes, tools and extensions for Unity
Temporal Reprojection Anti-Aliasing for Unity 5.0+