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Visitor.cpp
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/*
* C++ Design Patterns: Visitor
* Author: Jakub Vojvoda [github.com/JakubVojvoda]
* 2016
*
* Source code is licensed under MIT License
* (for more details see LICENSE)
*
*/
#include <iostream>
class Element;
class ConcreteElementA;
class ConcreteElementB;
/*
* Visitor
* declares a Visit operation for each class of ConcreteElement
* in the object structure
*/
class Visitor
{
public:
virtual ~Visitor() {}
virtual void visitElementA( ConcreteElementA* const element ) = 0;
virtual void visitElementB( ConcreteElementB* const element ) = 0;
// ...
};
/*
* Concrete Visitors
* implement each operation declared by Visitor, which implement
* a fragment of the algorithm defined for the corresponding class
* of object in the structure
*/
class ConcreteVisitor1 : public Visitor
{
public:
~ConcreteVisitor1() {}
void visitElementA( ConcreteElementA* const )
{
std::cout << "Concrete Visitor 1: Element A visited." << std::endl;
}
void visitElementB( ConcreteElementB* const )
{
std::cout << "Concrete Visitor 1: Element B visited." << std::endl;
}
// ...
};
class ConcreteVisitor2 : public Visitor
{
public:
~ConcreteVisitor2() {}
void visitElementA( ConcreteElementA* const )
{
std::cout << "Concrete Visitor 2: Element A visited." << std::endl;
}
void visitElementB( ConcreteElementB* const )
{
std::cout << "Concrete Visitor 2: Element B visited." << std::endl;
}
// ...
};
/*
* Element
* defines an accept operation that takes a visitor as an argument
*/
class Element
{
public:
virtual ~Element() {}
virtual void accept( Visitor &visitor ) = 0;
// ...
};
/*
* Concrete Elements
* implement an accept operation that takes a visitor as an argument
*/
class ConcreteElementA : public Element
{
public:
~ConcreteElementA() {}
void accept( Visitor &visitor )
{
visitor.visitElementA( this );
}
// ...
};
class ConcreteElementB : public Element
{
public:
~ConcreteElementB() {}
void accept( Visitor &visitor )
{
visitor.visitElementB( this );
}
// ...
};
int main()
{
ConcreteElementA elementA;
ConcreteElementB elementB;
ConcreteVisitor1 visitor1;
ConcreteVisitor2 visitor2;
elementA.accept(visitor1);
elementA.accept(visitor2);
elementB.accept(visitor1);
elementB.accept(visitor2);
return 0;
}