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OPE3001_unit.bp
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UnitBlueprint {
Audio = {
UISelection = Sound {
Bank = 'Interface',
Cue = 'UEF_Select_Structure',
LodCutoff = 'UnitMove_LodCutoff',
},
},
Categories = {
'OPERATION',
'VISIBLETORECON',
'RECLAIMABLE',
'RECLAIMFRIENDLY',
},
CollisionOffsetX = 0,
CollisionOffsetY = 0,
CollisionOffsetZ = 0,
Defense = {
ArmorType = 'Normal',
Health = 1000,
MaxHealth = 1000,
RegenRate = 0,
},
Description = '<LOC ope3001_desc>OpE3 Black Box',
Display = {
Mesh = {
IconFadeInZoom = 200,
LODs = {
{
AlbedoName = '/units/uel0001/uel0001_Albedo.dds',
LODCutoff = 250,
MeshName = '/units/uel0001/uel0001_LOD0.scm',
ShaderName = 'Wreckage',
SpecularName = '/env/common/props/wreckage_noise.dds',
},
},
},
PlaceholderMeshName = 'UXB0000',
SpawnRandomRotation = true,
UniformScale = 0.1,
},
Economy = {
BuildCostEnergy = 1000,
BuildCostMass = 1000,
BuildTime = 50,
},
General = {
Category = 'Defense',
Classification = 'RULEUC_MiscSupport',
CommandCaps = {
RULEUCC_Attack = false,
RULEUCC_CallTransport = false,
RULEUCC_Capture = false,
RULEUCC_Guard = false,
RULEUCC_Move = false,
RULEUCC_Nuke = false,
RULEUCC_Patrol = false,
RULEUCC_Reclaim = false,
RULEUCC_Repair = false,
RULEUCC_RetaliateToggle = false,
RULEUCC_Stop = false,
RULEUCC_Transport = false,
},
FactionName = 'UEF',
TechLevel = 'RULEUTL_Basic',
UnitName = '<LOC ope3001_name>Arnold\'s Black Box',
UnitWeight = 1,
},
Intel = {
VisionRadius = 2,
},
Interface = {
HelpText = '<LOC ope3001_help>OpE3 Black Box',
},
LifeBarHeight = 0.075,
LifeBarOffset = 1,
LifeBarSize = 1,
Physics = {
BankingSlope = 0,
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = true,
LAYER_Orbit = false,
LAYER_Seabed = false,
LAYER_Sub = false,
LAYER_Water = false,
},
DragCoefficient = 0.2,
MaxSteerForce = 0,
MeshExtentsX = 1.1,
MeshExtentsY = 1.15,
MeshExtentsZ = 1.1,
MinSpeedPercent = 0,
MotionType = 'RULEUMT_None',
SkirtOffsetX = 0,
SkirtOffsetZ = 0,
SkirtSizeX = 1,
SkirtSizeZ = 1,
TurnRate = 0,
},
SelectionSizeX = 0.8,
SelectionSizeZ = 0.9,
SelectionThickness = 0.2,
SizeX = 3.9,
SizeY = 1.9,
SizeZ = 3.9,
StrategicIconName = 'icon_structure_generic',
StrategicIconSortPriority = 207,
}