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translation.json
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{
"name-u": "Name",
"player-u": "Player",
"chronicle-u": "Chronicle",
"nature-u": "Nature:",
"demeanor-u": "Demeanor:",
"concept-u": "Concept:",
"clan-u": "Clan:",
"generation-u": "Generation:",
"sire-u": "Sire:",
"attributes-u": "Attributes",
"physical-u": "Physical",
"social-u": "Social",
"mental-u": "Mental",
"strength-u": "Strength",
"dexterity-u": "Dexterity",
"stamina-u": "Stamina",
"charisma-u": "Charisma",
"manipulation-u": "Manipulation",
"appearance-u": "Appearance",
"intelligence-u": "Intelligence",
"wits-u": "Wits",
"perception-u": "Perception",
"abilities-u": "Abilities",
"talents-u": "Talents",
"skills-u": "Skills",
"knowledges-u": "Knowledges",
"alertness-u": "Alertness",
"athletics-u": "Athletics",
"awareness-u": "Awareness",
"brawl-u": "Brawl",
"empathy-u": "Empathy",
"expression-u": "Expression",
"intimidation-u": "Intimidation",
"leadership-u": "Leadership",
"subterfuge-u": "Subterfuge",
"streetwise-u": "Streetwise",
"animalken-u": "Animal Ken",
"craft-u": "Craft",
"drive-u": "Drive",
"etiquette-u": "Etiquette",
"firearms-u": "Firearms",
"larceny-u": "Larceny",
"melee-u": "Melee",
"performance-u": "Performance",
"stealth-u": "Stealth",
"survival-u": "Survival",
"academics-u": "Academics",
"computer-u": "Computer",
"finance-u": "Finance",
"investigation-u": "Investigation",
"law-u": "Law",
"medicine-u": "Medicine",
"occult-u": "Occult",
"politics-u": "Politics",
"science-u": "Science",
"technology-u": "Technology",
"advantages-u": "Advantages",
"disciplines-u": "Disciplines",
"backgrounds-u": "Backgrounds",
"virtues-u": "Virtues",
"conscience-u": "Conscience",
"convinction-u": "Convinction",
"selfcontrol-u": "Self-Control",
"instinct-u": "Instinct",
"courage-u": "Courage",
"othertraits-u": "Other Traits",
"paths-u": "Paths",
"merits-u": "Merits",
"flaws-u": "Flaws",
"humanitypath-u": "Humanity/path",
"bearing-u": "Bearing:",
"willpower-u": "Willpower",
"bloodpool-u": "Blood Pool",
"pointsperturn-u": "Points Per Turn",
"dicepools-u": "Dice Pools",
"attributeability-u": "<b >Attribute Ability</b >",
"health-u": "Health",
"healthreal-u": "Real",
"healthchim-u": "Chimerical",
"bruised-u": "Bruised",
"bruised2-u": "Bruised(2)",
"hurt-u": "Hurt",
"injured-u": "Injured",
"wounded-u": "Wounded",
"mauled-u": "Mauled",
"crippled-u": "Crippled",
"incapacitated-u": "Incapacitated",
"weakness-u": "Weakness",
"experience-u": "Experience",
"notes-u": "Notes",
"court-u": "Court",
"legacies-u": "Legacies",
"house-u": "House",
"seeming-u": "Seeming",
"kith-u": "Kith",
"motley-u": "Motley",
"kenning-u": "Kenning",
"enigmas-u": "Enigmas",
"gremayre-u": "Gremayre",
"arts-u": "Arts",
"realms-u": "Realms",
"birthright-u": "Birthright/ Frailty",
"glamour-u": "Glamour",
"nightmare-u": "Nightmare",
"nightmareimbalance-u": "Nightmare/Imbalance",
"banality-u": "Banality",
"antithesis-u": "Antithesis"
}