Style is an individualistic thing, but working on software is group activity, so consistency is important. Generally our coding style is similar to the Linux coding style.
We communicate with each other via code; we polish each others code, and give nuanced feedback. Exceptions to the rules below always exist: accept them. Particularly if they're funny!
num_foos
is better than number_of_foos
, and i
is better than
counter
. But bool found;
is better than bool ret;
. Be as
short as you can but still descriptive.
We have to stop somewhere. The two tools here are extracting deeply-indented code into their own functions, and use of short-cuts using early returns or continues, eg:
for (i = start; i != end; i++) {
if (i->something)
continue;
if (!i->something_else)
continue;
do_something(i);
}
Notice the statement above uses separate tests, rather than combining them. We prefer to only combine conditionals which are fundamentally related, eg:
if (i->something != NULL && *i->something < 100)
Some functions have parameters marked with TAKES
, indicating that
they can take lifetime ownership of a parameter which is passed using
take()
. This can be a useful optimization which allows the function
to avoid making a copy, but if you hand take(foo)
to something which
doesn't support take()
you'll probably leak memory!
In particular, our automatically generated marshalling code doesn't
support take()
.
If you're allocating something simply to hand it via take()
you
should use NULL as the parent for clarity, eg:
msg = towire_shutdown(NULL, &peer->channel_id, peer->final_scriptpubkey);
enqueue_peer_msg(peer, take(msg));
There's a convenient temporary tal context which gets cleaned regularly: you should use this for throwaways rather than (as you'll see some of our older code do!) grabbing some passing object to hang your temporaries off!
If you handle various enumerated values in a switch
, don't use
default:
but instead mention every enumeration case-by-case. That
way when a new enumeration case is added, most compilers will warn that you
don't cover it. This is particularly valuable for code auto-generated
from the specification!
Avoid double-initialization of variables; it's better to set them when they're known, eg:
bool is_foo;
if (bar == foo)
is_foo = true;
else
is_foo = false;
...
if (is_foo)...
This way the compiler will warn you if you have one path which doesn't set the
variable. If you initialize with bool is_foo = false;
then you'll
simply get that value without warning when you change the code and
forget to set it on one path.
valgrind
warns about decisions made on uninitialized memory. Prefer
tal
and tal_arr
to talz
and tal_arrz
for this reason, and
initialize only the fields you expect to be used.
Similarly, you can use memcheck(mem, len)
to explicitly assert that
memory should have been initialized, rather than having valgrind
trigger later. We use this when placing things on queues, for example.
Everything should be declared static and const by default. Note that
tal_free()
can free a const pointer (also, that it returns NULL
, for
convenience).
If code is typesafe, refactoring is as simple as changing a type and
compiling to find where to refactor. We rely on this,
so most places in the code will break if you hand the wrong type, eg
type_to_string
and structeq
.
The two tools we have to help us are complicated macros in
ccan/typesafe_cb
allow you to create callbacks which must match the
type of their argument, rather than using void *
. The other is
ARRAY_SIZE
, a macro which won't compile if you hand it a pointer
instead of an actual array.
There are two cases in which you should use a /* FIXME: */
comment:
one is where an optimization is possible but it's not clear that it's
yet worthwhile, and the second one is to note an ugly corner case
which could be improved (and may be in a following patch).
There are always compromises in code: eventually it needs to ship.
FIXME
is grep
-fodder for yourself and others, as well as useful
warning signs if we later encounter an issue in some part of the code.
Sometimes the right way is unclear, so it's best not to spend time on it. It's far easier to rewrite simple code than complex code, too.
Don't overdesign: complexity is a killer. If you need a fancy data
structure, start with a brute force linked list. Once that's working,
perhaps consider your fancy structure, but don't implement a generic
thing. Use /* FIXME: ...*/
to salve your conscience.
Try to make a single change at a time. It's tempting to do "drive-by"
fixes as you see other things, and a minimal amount is unavoidable, but
you can end up shaving infinite yaks. This is a good time to drop a
/* FIXME: ...*/
comment and move on.