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Status bar eats weapons' pixels (wrong weapon position) #43

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light-and-ray opened this issue Aug 30, 2024 · 1 comment
Open

Status bar eats weapons' pixels (wrong weapon position) #43

light-and-ray opened this issue Aug 30, 2024 · 1 comment

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@light-and-ray
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This port of the game into gzdoom is very good. But this bug very annoying for me. There are screenshots from ECWolf (AlphaTouch) and GZDoom 4.11 (DeltaTouch)
Screenshot_20240830-045102
Screenshot_20240830-044814

You can see 3.5 pixels are gone. It can be different number dependent of screen scaling, but I couldn't fix by changing any options

Wolf3D-TC version is the last from your website (downloaded a few month ago when I faced with broken steam files hash checking)

@light-and-ray light-and-ray changed the title Status bar eats weapons' pixels Status bar eats weapons' pixels (wrong weapon position) Aug 30, 2024
@light-and-ray
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light-and-ray commented Nov 28, 2024

Screenshot_20241129-000820_121356.png

On the last commit for today it has a different problem: the sprite is a fraction of pixel above @AFADoomer

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