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FatStream.cs
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namespace OpenMcdf;
/// <summary>
/// Provides a <inheritdoc cref="Stream"/> for a stream object in a compound file./>
/// </summary>
internal class FatStream : Stream
{
readonly RootContextSite rootContextSite;
readonly FatChainEnumerator chain;
long position;
bool isDirty;
bool isDisposed;
private RootContext Context => rootContextSite.Context;
internal FatStream(RootContextSite rootContextSite, DirectoryEntry directoryEntry)
{
this.rootContextSite = rootContextSite;
DirectoryEntry = directoryEntry;
chain = new(Context.Fat, directoryEntry.StartSectorId);
}
/// <inheritdoc/>
internal DirectoryEntry DirectoryEntry { get; private set; }
internal long ChainCapacity => ((Length + Context.SectorSize - 1) / Context.SectorSize) * Context.SectorSize;
/// <inheritdoc/>
public override bool CanRead => true;
/// <inheritdoc/>
public override bool CanSeek => true;
/// <inheritdoc/>
public override bool CanWrite => Context.CanWrite;
/// <inheritdoc/>
public override long Length => DirectoryEntry.StreamLength;
/// <inheritdoc/>
public override long Position
{
get => position;
set => Seek(value, SeekOrigin.Begin);
}
/// <inheritdoc/>
protected override void Dispose(bool disposing)
{
if (!isDisposed)
{
Flush();
chain.Dispose();
isDisposed = true;
}
base.Dispose(disposing);
}
/// <inheritdoc/>
public override void Flush()
{
this.ThrowIfDisposed(isDisposed);
if (isDirty)
{
Context.DirectoryEntries.Write(DirectoryEntry);
isDirty = false;
}
if (CanWrite)
Context.Writer!.Flush();
}
uint GetFatChainIndexAndSectorOffset(long offset, out long sectorOffset) => (uint)Math.DivRem(offset, Context.SectorSize, out sectorOffset);
/// <inheritdoc/>
public override int Read(byte[] buffer, int offset, int count)
{
this.ThrowIfDisposed(isDisposed);
if (count == 0)
return 0;
int maxCount = (int)Math.Min(Math.Max(Length - position, 0), int.MaxValue);
if (maxCount == 0)
return 0;
uint chainIndex = GetFatChainIndexAndSectorOffset(position, out long sectorOffset);
if (!chain.MoveTo(chainIndex))
throw new FileFormatException($"The FAT chain was shorter than the stream length.");
int realCount = Math.Min(count, maxCount);
int readCount = 0;
while (true)
{
Sector sector = chain.CurrentSector;
int remaining = realCount - readCount;
long readLength = Math.Min(remaining, sector.Length - sectorOffset);
Context.Reader.Position = sector.Position + sectorOffset;
int localOffset = offset + readCount;
int read = Context.Reader.Read(buffer, localOffset, (int)readLength);
if (read == 0)
return readCount;
position += read;
readCount += read;
sectorOffset = 0;
if (readCount >= realCount)
return readCount;
if (!chain.MoveNext())
throw new FileFormatException($"The FAT chain was shorter than the stream length.");
};
}
/// <inheritdoc/>
public override long Seek(long offset, SeekOrigin origin)
{
this.ThrowIfDisposed(isDisposed);
switch (origin)
{
case SeekOrigin.Begin:
if (offset < 0)
ThrowHelper.ThrowSeekBeforeOrigin();
position = offset;
break;
case SeekOrigin.Current:
if (position + offset < 0)
ThrowHelper.ThrowSeekBeforeOrigin();
position += offset;
break;
case SeekOrigin.End:
if (Length - offset < 0)
ThrowHelper.ThrowSeekBeforeOrigin();
position = Length - offset;
break;
default:
throw new ArgumentException("Invalid seek origin", nameof(origin));
}
return position;
}
/// <inheritdoc/>
public override void SetLength(long value)
{
this.ThrowIfDisposed(isDisposed);
uint requiredChainLength = (uint)((value + Context.SectorSize - 1) / Context.SectorSize);
if (value > ChainCapacity)
DirectoryEntry.StartSectorId = chain.Extend(requiredChainLength);
else if (value <= ChainCapacity - Context.SectorSize)
DirectoryEntry.StartSectorId = chain.Shrink(requiredChainLength);
DirectoryEntry.StreamLength = value;
isDirty = true;
}
/// <inheritdoc/>
public override void Write(byte[] buffer, int offset, int count)
{
this.ThrowIfDisposed(isDisposed);
if (count == 0)
return;
uint chainIndex = GetFatChainIndexAndSectorOffset(position, out long sectorOffset);
CfbBinaryWriter writer = Context.Writer;
int writeCount = 0;
uint lastIndex = 0;
do
{
if (!chain.MoveTo(chainIndex))
lastIndex = chain.ExtendFrom(lastIndex);
Sector sector = chain.CurrentSector;
writer.Position = sector.Position + sectorOffset;
int remaining = count - writeCount;
int localOffset = offset + writeCount;
long writeLength = Math.Min(remaining, sector.Length - sectorOffset);
writer.Write(buffer, localOffset, (int)writeLength);
Context.ExtendStreamLength(sector.EndPosition);
position += writeLength;
writeCount += (int)writeLength;
sectorOffset = 0;
chainIndex++;
} while (writeCount < count);
if (position > Length)
{
DirectoryEntry.StreamLength = position;
isDirty = true;
}
}
#if (!NETSTANDARD2_0 && !NETFRAMEWORK)
public override int ReadByte() => this.ReadByteCore();
public override int Read(Span<byte> buffer)
{
this.ThrowIfDisposed(isDisposed);
if (buffer.Length == 0)
return 0;
int maxCount = (int)Math.Min(Math.Max(Length - position, 0), int.MaxValue);
if (maxCount == 0)
return 0;
uint chainIndex = GetFatChainIndexAndSectorOffset(position, out long sectorOffset);
if (!chain.MoveTo(chainIndex))
throw new FileFormatException($"The FAT chain was shorter than the stream length.");
int realCount = Math.Min(buffer.Length, maxCount);
int readCount = 0;
while (true)
{
Sector sector = chain.CurrentSector;
int remaining = realCount - readCount;
long readLength = Math.Min(remaining, sector.Length - sectorOffset);
Context.Reader.Position = sector.Position + sectorOffset;
int localOffset = readCount;
Span<byte> slice = buffer.Slice(localOffset, (int)readLength);
int read = Context.Reader.Read(slice);
if (read == 0)
return readCount;
position += read;
readCount += read;
sectorOffset = 0;
if (readCount >= realCount)
return readCount;
if (!chain.MoveNext())
throw new FileFormatException($"The FAT chain was shorter than the stream length.");
}
}
public override void WriteByte(byte value) => this.WriteByteCore(value);
public override void Write(ReadOnlySpan<byte> buffer)
{
this.ThrowIfDisposed(isDisposed);
if (buffer.Length == 0)
return;
uint chainIndex = GetFatChainIndexAndSectorOffset(position, out long sectorOffset);
CfbBinaryWriter writer = Context.Writer;
int writeCount = 0;
uint lastIndex = 0;
do
{
if (!chain.MoveTo(chainIndex))
lastIndex = chain.ExtendFrom(lastIndex);
Sector sector = chain.CurrentSector;
writer.Position = sector.Position + sectorOffset;
int remaining = buffer.Length - writeCount;
int localOffset = writeCount;
long writeLength = Math.Min(remaining, sector.Length - sectorOffset);
ReadOnlySpan<byte> slice = buffer.Slice(localOffset, (int)writeLength);
writer.Write(slice);
Context.ExtendStreamLength(sector.EndPosition);
position += writeLength;
writeCount += (int)writeLength;
sectorOffset = 0;
chainIndex++;
} while (writeCount < buffer.Length);
if (position > Length)
{
DirectoryEntry.StreamLength = position;
isDirty = true;
}
}
#endif
}