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handler_stack.js
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class HandlerStack {
constructor() {
this.debug = false;
this.eventNumber = 0;
this.stack = [];
this.counter = 0;
// A handler should return this value to immediately discontinue bubbling and pass the event on to the
// underlying page.
this.passEventToPage = new Object();
// A handler should return this value to indicate that the event has been consumed, and no further
// processing should take place. The event does not propagate to the underlying page.
this.suppressPropagation = new Object();
// A handler should return this value to indicate that bubbling should be restarted. Typically, this is
// used when, while bubbling an event, a new mode is pushed onto the stack.
this.restartBubbling = new Object();
// A handler should return this value to continue bubbling the event.
this.continueBubbling = true;
// A handler should return this value to suppress an event.
this.suppressEvent = false;
}
// Adds a handler to the top of the stack. Returns a unique ID for that handler that can be used to remove it
// later.
push(handler) {
if (!handler._name) { handler._name = `anon-${this.counter}`; }
this.stack.push(handler);
return handler.id = ++this.counter;
}
// As above, except the new handler is added to the bottom of the stack.
unshift(handler) {
if (!handler._name) { handler._name = `anon-${this.counter}`; }
handler._name += "/unshift";
this.stack.unshift(handler);
return handler.id = ++this.counter;
}
// Called whenever we receive a key or other event. Each individual handler has the option to stop the
// event's propagation by returning a falsy value, or stop bubbling by returning @suppressPropagation or
// @passEventToPage.
bubbleEvent(type, event) {
this.eventNumber += 1;
const {
eventNumber
} = this;
for (let handler of this.stack.slice().reverse()) {
// A handler might have been removed (handler.id == null), so check; or there might just be no handler
// for this type of event.
if (!(handler != null ? handler.id : undefined) || !handler[type]) {
if (this.debug) { this.logResult(eventNumber, type, event, handler, `skip [${(handler[type] != null)}]`); }
} else {
this.currentId = handler.id;
const result = handler[type].call(this, event);
if (this.debug) { this.logResult(eventNumber, type, event, handler, result); }
if (result === this.passEventToPage) {
return true;
} else if (result === this.suppressPropagation) {
if (type === "keydown") {
DomUtils.consumeKeyup(event, null, true);
} else {
DomUtils.suppressPropagation(event);
}
return false;
} else if (result === this.restartBubbling) {
return this.bubbleEvent(type, event);
} else if ((result === this.continueBubbling) || (result && (result !== this.suppressEvent))) {
true; // Do nothing, but continue bubbling.
} else {
// result is @suppressEvent or falsy.
if (this.isChromeEvent(event)) {
if (type === "keydown") {
DomUtils.consumeKeyup(event);
} else {
DomUtils.suppressEvent(event);
}
}
return false;
}
}
}
// None of our handlers care about this event, so pass it to the page.
return true;
}
remove(id) {
if (id == null) { id = this.currentId; }
for (let i = this.stack.length - 1; i >= 0; i--) {
const handler = this.stack[i];
if (handler.id === id) {
// Mark the handler as removed.
handler.id = null;
this.stack.splice(i, 1);
break;
}
}
}
// The handler stack handles chrome events (which may need to be suppressed) and internal (pseudo) events.
// This checks whether the event at hand is a chrome event.
isChromeEvent(event) {
// TODO(philc): Shorten this.
return ((event != null ? event.preventDefault : undefined) != null) || ((event != null ? event.stopImmediatePropagation : undefined) != null);
}
// Convenience wrappers. Handlers must return an approriate value. These are wrappers which handlers can
// use to always return the same value. This then means that the handler itself can be implemented without
// regard to its return value.
alwaysContinueBubbling(handler = null) {
if (typeof handler === 'function') {
handler();
}
return this.continueBubbling;
}
alwaysSuppressPropagation(handler = null) {
// TODO(philc): Shorten this.
if ((typeof handler === 'function' ? handler() : undefined) === this.suppressEvent) { return this.suppressEvent; } else { return this.suppressPropagation; }
}
// Debugging.
logResult(eventNumber, type, event, handler, result) {
if ((event != null ? event.type : undefined) === "keydown") { // Tweak this as needed.
let label =
(() => { switch (result) {
case this.passEventToPage: return "passEventToPage";
case this.suppressEvent: return "suppressEvent";
case this.suppressPropagation: return "suppressPropagation";
case this.restartBubbling: return "restartBubbling";
case "skip": return "skip";
case true: return "continue";
} })();
if (!label) { label = result ? "continue/truthy" : "suppress"; }
console.log(`${eventNumber}`, type, handler._name, label);
}
}
show() {
console.log(`${this.eventNumber}:`);
for (let handler of this.stack.slice().reverse()) {
console.log(" ", handler._name);
}
}
// For tests only.
reset() {
this.stack = [];
}
}
window.HandlerStack = HandlerStack;
window.handlerStack = new HandlerStack();