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I know this is a lot of extra overhead to you, but for the user it means these private APIs aren't even a thought in their apps. Everything you provide for them to use is simply an outputted JSON file.
I then have a VM (using VirtualBuddy) to essentially run this every time a new device is released. Currently I manually add the identifier and simulator name to the generator JSON, then it does the rest for me!
If you're interested I can see what parts I can clone into making this work for NotchMyProblem since it is really doing the same thing, and for the user/dev all they really need is to know where the notch is not the calculation within the app 😄
The text was updated successfully, but these errors were encountered:
Hey @Aeastr,
Just came across this and nice little package - but noticed your comment on the private API use and how it can affect the usage in real world apps.
I faced the same issue with BezelKit, and what I did was:
I know this is a lot of extra overhead to you, but for the user it means these private APIs aren't even a thought in their apps. Everything you provide for them to use is simply an outputted JSON file.
I then have a VM (using VirtualBuddy) to essentially run this every time a new device is released. Currently I manually add the identifier and simulator name to the generator JSON, then it does the rest for me!
If you're interested I can see what parts I can clone into making this work for NotchMyProblem since it is really doing the same thing, and for the user/dev all they really need is to know where the notch is not the calculation within the app 😄
The text was updated successfully, but these errors were encountered: