KSPlayer是一款基于 AVPlayer, FFmpeg 纯Swift的音视频播放器,支持所有视频格式和全景视频,支持苹果全平台。实现高可用,高性能的音视频播放能力。它包含UI控件模块、字幕模块、播放器内核模块。这些模块都是解耦的,可以通过pod按需接入。
- 首屏秒开
- 无缝循环播放
- 精确seek
- 支持外挂字幕、内挂字幕
- 倍速播放
- 支持iOS、macOS、tvOS
- 支持360°全景视频
- 使用Metal进行渲染
- 支持所有媒体格式(自动切换KSAVPlayer和KSMEPlayer)
- 支持横竖屏切换,支持自动旋转屏幕
- 右侧 1/2 位置上下滑动调节屏幕亮度(模拟器调不了亮度,请在真机调试)
- 左侧 1/2 位置上下滑动调节音量(模拟器调不了音量,请在真机调试)
- 左右滑动调节播放进度
- 清晰度切换
- H.264 H.265 硬件解码(VideoToolBox)
- 首屏耗时,缓冲次数,缓冲时长监控
- AirPlay
- Bitcode
- iOS 9 +, macOS 10.11 +, tvOS 10.2 +
- Xcode 10.2
- Swift 5.0
确保使用最新版本 cocoapods 1.6, 可以使用命令 brew install cocoapods
来安装
target 'ProjectName' do
use_frameworks!
pod 'KSPlayer',:git => 'https://github.com/kingslay/KSPlayer.git', :branch => 'master'
pod 'Openssl',:git => 'https://github.com/kingslay/KSPlayer.git', :branch => 'master'
end
git "https://github.com/kingslay/KSPlayer.git" "master"
进Demo目录打开Demo.xcworkspace。
KSPlayerManager.secondPlayerType = KSMEPlayer.self
playerView = IOSVideoPlayerView()
view.addSubview(playerView)
playerView.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([
playerView.topAnchor.constraint(equalTo: view.readableContentGuide.topAnchor),
playerView.leftAnchor.constraint(equalTo: view.leftAnchor),
playerView.rightAnchor.constraint(equalTo: view.rightAnchor),
playerView.bottomAnchor.constraint(equalTo: view.bottomAnchor),
])
playerView.backBlock = { [unowned self] in
if UIApplication.shared.statusBarOrientation.isLandscape {
self.playerView.updateUI(isLandscape: false)
} else {
self.navigationController?.popViewController(animated: true)
}
}
playerView.set(url:URL(string: "http://baobab.wdjcdn.com/14525705791193.mp4")!)
playerView.set(resource: KSPlayerResource(url: url, name: name!, cover: URL(string: "http://img.wdjimg.com/image/video/447f973848167ee5e44b67c8d4df9839_0_0.jpeg"), subtitle: nil))
let res0 = KSPlayerResourceDefinition(url: URL(string: "http://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4")!,
definition: "高清")
let res1 = KSPlayerResourceDefinition(url: URL(string: "http://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4")!,
definition: "标清")
let asset = KSPlayerResource(name: "Big Buck Bunny",
definitions: [res0, res1],
cover: URL(string: "https://upload.wikimedia.org/wikipedia/commons/thumb/c/c5/Big_buck_bunny_poster_big.jpg/848px-Big_buck_bunny_poster_big.jpg"))
playerView.set(resource: asset)
let header = ["User-Agent":"KSPlayer"]
let options = ["AVURLAssetHTTPHeaderFieldsKey":header]
let definition = KSPlayerResourceDefinition(url: URL(string: "http://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4")!,
definition: "高清",
options: options)
let asset = KSPlayerResource(name: "Video Name",
definitions: [definition])
playerView.set(resource: asset)
//Listen to when the play time changes
playerView.playTimeDidChange = { (currentTime: TimeInterval, totalTime: TimeInterval) in
print("playTimeDidChange currentTime: \(currentTime) totalTime: \(totalTime)")
}
///协议方式
public protocol PlayerControllerDelegate: class {
func playerController(state: KSPlayerState)
func playerController(currentTime: TimeInterval, totalTime: TimeInterval)
func playerController(finish error: Error?)
func playerController(maskShow: Bool)
func playerController(action: PlayerButtonType)
// bufferedCount: 0代表首次加载
func playerController(bufferedCount: Int, consumeTime: TimeInterval)
}
-
继承 PlayerView 自定义播放逻辑和UI。
-
设置KSPlayerManager 、KSDefaultParameter里面的属性
public struct KSPlayerManager { /// 是否自动播放,默认false public static var isAutoPlay = false /// seek完是否自动播放 public static var isSeekedAutoPlay = true /// 顶部返回、标题、AirPlay按钮 显示选项,默认.Always,可选.HorizantalOnly、.None public static var topBarShowInCase = KSPlayerTopBarShowCase.always /// 自动隐藏操作栏的时间间隔 默认5秒 public static var animateDelayTimeInterval = TimeInterval(5) /// 开启亮度手势 默认true public static var enableBrightnessGestures = true /// 开启音量手势 默认true public static var enableVolumeGestures = true /// 开启进度滑动手势 默认true public static var enablePlaytimeGestures = true /// 竖屏是否开启手势控制 默认false public static var enablePortraitGestures = false /// 最低缓存视频时间 public static var preferredForwardBufferDuration = 3.0 /// 最大缓存视频时间 public static var maxBufferDuration = 30.0 /// 播放内核选择策略 先使用firstPlayer,失败了自动切换到secondPlayer,播放内核有KSAVPlayer、KSMEPlayer两个选项 public static var firstPlayerType: MediaPlayerProtocol.Type = KSAVPlayer.self public static var secondPlayerType: MediaPlayerProtocol.Type? /// 是否开启秒开 public static var isSecondOpen = false /// 开启精确seek public static var isAccurateSeek = true /// 开启无缝循环播放 public static var isLoopPlay = false /// 日志输出方式 public static var logFunctionPoint: (String) -> Void = { print($0) } } public struct KSDefaultParameter { /// 视频颜色编码方式 支持kCVPixelFormatType_420YpCbCr8BiPlanarVideoRange kCVPixelFormatType_420YpCbCr8BiPlanarFullRange kCVPixelFormatType_32BGRA 默认是kCVPixelFormatType_420YpCbCr8BiPlanarFullRange public static var bufferPixelFormatType = kCVPixelFormatType_420YpCbCr8BiPlanarFullRange /// 开启 硬解 默认true public static var enableVideotoolbox = true /// 日志级别 public static var logLevel = AV_LOG_WARNING public static var audioPlayerMaximumFramesPerSlice = Int32(4096) public static var audioPlayerMaximumChannels = Int32(2) public static var audioPlayerSampleRate = Int32(44100) // 视频缓冲算法函数 public static var playable: (LoadingStatus) -> Bool = { status in guard status.frameCount > 0 else { return false } if status.isSecondOpen, status.isFirst || status.isSeek, status.frameCount == status.frameMaxCount { if status.isFirst { return true } else if status.isSeek { return status.packetCount >= status.fps } } return status.packetCount > status.fps * Int(KSPlayerManager.preferredForwardBufferDuration) } // 画面绘制类 public static var renderViewType: (PixelRenderView & UIView).Type = { #if arch(arm) return OpenGLPlayView.self #else #if targetEnvironment(simulator) return SampleBufferPlayerView.self #else return MetalPlayView.self #endif #endif }() }