- Fixed a bug where tileset geo-transformations were not correctly reset to 0.
- Dispose KTX2 and DRACO loaders.
- Support the
material
option in point cloud tilesets.
- Bump to Three.js r137.
- Bump to Three.js r133 and loaders.gl 3.1.4 (issue #12).
- Remove
loadersGlGltf
,RDGLTFLoader.js
: Now supporting glTF parsing only via Three.JS. - Remove
initialTransform
: Now supoorting tileset transformation only via setting the matrix of the root Object3D. - Bug fixes in glTF tranversal and tile transformations (issue #11).
- Support for tilesets with shifted bounding volumes but no
transformMatrix
property (e.g. from DJI Terra).
Orientation bug fix for point cloud elevation shader.
Better disposal of materials and textures.
Set tile transform by the root object3d's transform. Update transforms by default.
- Added UMD build.
- Fixes for NPM build.
- Updates Webpack example.
- Name change.
- Drone CI Integration.
- First public release!