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A modular and easily customisable Unity MonoBehaviour for handling swipe and pinch motions on mobile.
Godot/Unity3D System Design Architecture
Provides an efficient allocation free async/await integration for Unity.
LINQ to GameObject - Traverse GameObject Hierarchy by LINQ
Embeddable unity game engine view for Flutter. Advance demo here https://github.com/juicycleff/flutter-unity-arkit-demo
NavMeshSurface2DBaker is a Unity Package that provides functionality to bake 2D colliders into NavMeshSurface components.