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It can be wasteful to allocate a HUGE hash map for tiny reconstruction.
However this refactor is nontrivial because the SDF_BUCKET_NUM define is referenced all over the place in the codebase...
The text was updated successfully, but these errors were encountered:
It can be wasteful to allocate a HUGE hash map for tiny reconstruction.
However this refactor is nontrivial because the SDF_BUCKET_NUM define is referenced all over the place in the codebase...
The text was updated successfully, but these errors were encountered: