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Object pull design pattern to save excess memory usage

It's a Web based game where you save Earth from asteroid

Responsive, but look and feel best on mobile device.

Technologies used

  • HTML
  • CSS
  • JavaScript

Technical Abilities

  • Responsive to differnt Screen ratio.
  • Take full advantage of high refresh rate monitors
  • optimized for better performence and usability using object pull method.
  • Adjust width and Height According to the display size.
  • keep aspect ratio and looks best on portrait mood.
  • Loading state so, game after loading can be played properly.
  • Class and Class extends are used to reduce unnecessary code and extend reusability.
  • Start game clicking start button
  • See underlying functionality by pressing keyboard "D" button
  • Radnomize asteroid rotation and speed

Art and design

  • Collected from 3rd party, distributed free to learning usages.

Idea and theme

  • Our beloved word face asteroid attack previously and it might happen again.

  • so, you be the savior one day.

on big display

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