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logging.dm
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//print an error message to world.log
// On Linux/Unix systems the line endings are LF, on windows it's CRLF, admins that don't use notepad++
// will get logs that are one big line if the system is Linux and they are using notepad. This solves it by adding CR to every line ending
// in the logs. ascii character 13 = CR
/var/global/log_end= world.system_type == UNIX ? ascii2text(13) : ""
/proc/error(msg)
world.log << "## ERROR: [msg][log_end]"
#define WARNING(MSG) warning("[MSG] in [__FILE__] at line [__LINE__] src: [src] usr: [usr].")
//print a warning message to world.log
/proc/warning(msg)
world.log << "## WARNING: [msg][log_end]"
//print a testing-mode debug message to world.log
/proc/testing(msg)
world.log << "## TESTING: [msg][log_end]"
/proc/game_log(category, text)
diary << "\[[time_stamp()]] [game_id] [category]: [text][log_end]"
/proc/log_admin(text)
admin_log.Add(text)
if (config.log_admin)
game_log("ADMIN", text)
/proc/log_debug(text)
if (config.log_debug)
game_log("DEBUG", text)
to_debug_listeners(text)
/proc/log_error(text)
error(text)
to_debug_listeners(text, "ERROR")
/proc/log_warning(text)
warning(text)
to_debug_listeners(text, "WARNING")
/proc/to_debug_listeners(text, prefix = "DEBUG")
for(var/client/C in admins)
if(C.is_preference_enabled(/datum/client_preference/debug/show_debug_logs))
to_chat(C, "[prefix]: [text]")
/proc/log_game(text)
if (config.log_game)
game_log("GAME", text)
/proc/log_vote(text)
if (config.log_vote)
game_log("VOTE", text)
/proc/log_access(text)
if (config.log_access)
game_log("ACCESS", text)
/proc/log_say(text)
if (config.log_say)
game_log("SAY", text)
/proc/log_ooc(text)
if (config.log_ooc)
game_log("OOC", text)
/proc/log_whisper(text)
if (config.log_whisper)
game_log("WHISPER", text)
/proc/log_emote(text)
if (config.log_emote)
game_log("EMOTE", text)
/proc/log_attack(text)
if (config.log_attack)
game_log("ATTACK", text)
/proc/log_adminsay(text)
if (config.log_adminchat)
game_log("ADMINSAY", text)
/proc/log_adminwarn(text)
if (config.log_adminwarn)
game_log("ADMINWARN", text)
/proc/log_pda(text)
if (config.log_pda)
game_log("PDA", text)
/proc/log_to_dd(text)
world.log << text //this comes before the config check because it can't possibly runtime
if(config.log_world_output)
game_log("DD_OUTPUT", text)
/proc/log_misc(text)
game_log("MISC", text)
/proc/log_unit_test(text)
world.log << "## UNIT_TEST ##: [text]"
log_debug(text)
//pretty print a direction bitflag, can be useful for debugging.
/proc/dir_text(var/dir)
var/list/comps = list()
if(dir & NORTH) comps += "NORTH"
if(dir & SOUTH) comps += "SOUTH"
if(dir & EAST) comps += "EAST"
if(dir & WEST) comps += "WEST"
if(dir & UP) comps += "UP"
if(dir & DOWN) comps += "DOWN"
return english_list(comps, nothing_text="0", and_text="|", comma_text="|")
//more or less a logging utility
/proc/key_name(var/whom, var/include_link = null, var/include_name = 1, var/highlight_special_characters = 1)
var/mob/M
var/client/C
var/key
if(!whom) return "*null*"
if(istype(whom, /client))
C = whom
M = C.mob
key = C.key
else if(ismob(whom))
M = whom
C = M.client
key = M.key
else if(istype(whom, /datum/mind))
var/datum/mind/D = whom
key = D.key
M = D.current
if(D.current)
C = D.current.client
else if(istype(whom, /datum))
var/datum/D = whom
return "*invalid:[D.type]*"
else
return "*invalid*"
. = ""
if(key)
if(include_link && C)
. += "<a href='?priv_msg=\ref[C]'>"
. += key
if(include_link)
if(C) . += "</a>"
else . += " (DC)"
else
. += "*no key*"
if(include_name && M)
var/name
if(M.real_name)
name = M.real_name
else if(M.name)
name = M.name
if(include_link && is_special_character(M) && highlight_special_characters)
. += "/(<font color='#FFA500'>[name]</font>)" //Orange
else
. += "/([name])"
return .
/proc/key_name_admin(var/whom, var/include_name = 1)
return key_name(whom, 1, include_name)
// Helper procs for building detailed log lines
/datum/proc/get_log_info_line()
return "[src] ([type]) ([any2ref(src)])"
/area/get_log_info_line()
return "[..()] ([isnum(z) ? "[x],[y],[z]" : "0,0,0"])"
/turf/get_log_info_line()
return "[..()] ([x],[y],[z]) ([loc ? loc.type : "NULL"])"
/atom/movable/get_log_info_line()
var/turf/t = get_turf(src)
return "[..()] ([t ? t : "NULL"]) ([t ? "[t.x],[t.y],[t.z]" : "0,0,0"]) ([t ? t.type : "NULL"])"
/mob/get_log_info_line()
return ckey ? "[..()] ([ckey])" : ..()
/proc/log_info_line(var/datum/d)
if(!d)
return "*null*"
if(!istype(d))
return json_encode(d)
return d.get_log_info_line()