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Automatically switches between the dark and light theme of Windows 10 and Windows 11
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Walk through an infinite, procedurally generated city
Godot/Unity3D System Design Architecture
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
High Level API Components for Runtime NavMesh Building
modesttree / Zenject
Forked from ssannandeji/Zenject-2019Dependency Injection Framework for Unity3D
Demo project using Addressables package
Unity plugin which resolves Android & iOS dependencies and performs version management
Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.
Editor utility for unity to help check resources in the current scene (including active textures, their sizes, materials, meshes and which objects are using them)
Open source mesh slicing/fracturing utility for Unity
use rvo2 (Optimal Reciprocal Collision Avoidance) in unity.
Fluid Simulation Implementation in Compute Shaders using Unity3D
Extension Methods and Utils for Unity Game Dev
A tool for monitoring the PlayableGraph in real-time within the Unity Editor.
This package contains a bunch of examples, samples and queries to be used with Unity Search.
Lightweight Unity Utility adding coloured folders and icons to your project window
Simple high-performance liquids simulation for Unity3d
DokoDemoPainter is a fast and easy texture painting solution for Unity and can paint on both regular and skinned meshes
Some simple quality of life tools for some specific tasks in Unity
Public repository for MobilePaint issues & requests