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cgroup.c
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/*
* Generic process-grouping system.
*
* Based originally on the cpuset system, extracted by Paul Menage
* Copyright (C) 2006 Google, Inc
*
* Notifications support
* Copyright (C) 2009 Nokia Corporation
* Author: Kirill A. Shutemov
*
* Copyright notices from the original cpuset code:
* --------------------------------------------------
* Copyright (C) 2003 BULL SA.
* Copyright (C) 2004-2006 Silicon Graphics, Inc.
*
* Portions derived from Patrick Mochel's sysfs code.
* sysfs is Copyright (c) 2001-3 Patrick Mochel
*
* 2003-10-10 Written by Simon Derr.
* 2003-10-22 Updates by Stephen Hemminger.
* 2004 May-July Rework by Paul Jackson.
* ---------------------------------------------------
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of the Linux
* distribution for more details.
*/
#include <linux/cgroup.h>
#include <linux/ctype.h>
#include <linux/errno.h>
#include <linux/fs.h>
#include <linux/kernel.h>
#include <linux/list.h>
#include <linux/mm.h>
#include <linux/mutex.h>
#include <linux/mount.h>
#include <linux/pagemap.h>
#include <linux/proc_fs.h>
#include <linux/rcupdate.h>
#include <linux/sched.h>
#include <linux/backing-dev.h>
#include <linux/seq_file.h>
#include <linux/slab.h>
#include <linux/magic.h>
#include <linux/spinlock.h>
#include <linux/string.h>
#include <linux/sort.h>
#include <linux/kmod.h>
#include <linux/module.h>
#include <linux/delayacct.h>
#include <linux/cgroupstats.h>
#include <linux/hash.h>
#include <linux/namei.h>
#include <linux/pid_namespace.h>
#include <linux/idr.h>
#include <linux/vmalloc.h> /* TODO: replace with more sophisticated array */
#include <linux/eventfd.h>
#include <linux/poll.h>
#include <asm/atomic.h>
static DEFINE_MUTEX(cgroup_mutex);
/*
* Generate an array of cgroup subsystem pointers. At boot time, this is
* populated up to CGROUP_BUILTIN_SUBSYS_COUNT, and modular subsystems are
* registered after that. The mutable section of this array is protected by
* cgroup_mutex.
*/
#define SUBSYS(_x) &_x ## _subsys,
static struct cgroup_subsys *subsys[CGROUP_SUBSYS_COUNT] = {
#include <linux/cgroup_subsys.h>
};
#define MAX_CGROUP_ROOT_NAMELEN 64
/*
* A cgroupfs_root represents the root of a cgroup hierarchy,
* and may be associated with a superblock to form an active
* hierarchy
*/
struct cgroupfs_root {
struct super_block *sb;
/*
* The bitmask of subsystems intended to be attached to this
* hierarchy
*/
unsigned long subsys_bits;
/* Unique id for this hierarchy. */
int hierarchy_id;
/* The bitmask of subsystems currently attached to this hierarchy */
unsigned long actual_subsys_bits;
/* A list running through the attached subsystems */
struct list_head subsys_list;
/* The root cgroup for this hierarchy */
struct cgroup top_cgroup;
/* Tracks how many cgroups are currently defined in hierarchy.*/
int number_of_cgroups;
/* A list running through the active hierarchies */
struct list_head root_list;
/* Hierarchy-specific flags */
unsigned long flags;
/* The path to use for release notifications. */
char release_agent_path[PATH_MAX];
/* The name for this hierarchy - may be empty */
char name[MAX_CGROUP_ROOT_NAMELEN];
};
/*
* The "rootnode" hierarchy is the "dummy hierarchy", reserved for the
* subsystems that are otherwise unattached - it never has more than a
* single cgroup, and all tasks are part of that cgroup.
*/
static struct cgroupfs_root rootnode;
/*
* CSS ID -- ID per subsys's Cgroup Subsys State(CSS). used only when
* cgroup_subsys->use_id != 0.
*/
#define CSS_ID_MAX (65535)
struct css_id {
/*
* The css to which this ID points. This pointer is set to valid value
* after cgroup is populated. If cgroup is removed, this will be NULL.
* This pointer is expected to be RCU-safe because destroy()
* is called after synchronize_rcu(). But for safe use, css_is_removed()
* css_tryget() should be used for avoiding race.
*/
struct cgroup_subsys_state __rcu *css;
/*
* ID of this css.
*/
unsigned short id;
/*
* Depth in hierarchy which this ID belongs to.
*/
unsigned short depth;
/*
* ID is freed by RCU. (and lookup routine is RCU safe.)
*/
struct rcu_head rcu_head;
/*
* Hierarchy of CSS ID belongs to.
*/
unsigned short stack[0]; /* Array of Length (depth+1) */
};
/*
* cgroup_event represents events which userspace want to recieve.
*/
struct cgroup_event {
/*
* Cgroup which the event belongs to.
*/
struct cgroup *cgrp;
/*
* Control file which the event associated.
*/
struct cftype *cft;
/*
* eventfd to signal userspace about the event.
*/
struct eventfd_ctx *eventfd;
/*
* Each of these stored in a list by the cgroup.
*/
struct list_head list;
/*
* All fields below needed to unregister event when
* userspace closes eventfd.
*/
poll_table pt;
wait_queue_head_t *wqh;
wait_queue_t wait;
struct work_struct remove;
};
/* The list of hierarchy roots */
static LIST_HEAD(roots);
static int root_count;
static DEFINE_IDA(hierarchy_ida);
static int next_hierarchy_id;
static DEFINE_SPINLOCK(hierarchy_id_lock);
/* dummytop is a shorthand for the dummy hierarchy's top cgroup */
#define dummytop (&rootnode.top_cgroup)
/* This flag indicates whether tasks in the fork and exit paths should
* check for fork/exit handlers to call. This avoids us having to do
* extra work in the fork/exit path if none of the subsystems need to
* be called.
*/
static int need_forkexit_callback __read_mostly;
#ifdef CONFIG_PROVE_LOCKING
int cgroup_lock_is_held(void)
{
return lockdep_is_held(&cgroup_mutex);
}
#else /* #ifdef CONFIG_PROVE_LOCKING */
int cgroup_lock_is_held(void)
{
return mutex_is_locked(&cgroup_mutex);
}
#endif /* #else #ifdef CONFIG_PROVE_LOCKING */
EXPORT_SYMBOL_GPL(cgroup_lock_is_held);
/* convenient tests for these bits */
inline int cgroup_is_removed(const struct cgroup *cgrp)
{
return test_bit(CGRP_REMOVED, &cgrp->flags);
}
/* bits in struct cgroupfs_root flags field */
enum {
ROOT_NOPREFIX, /* mounted subsystems have no named prefix */
};
static int cgroup_is_releasable(const struct cgroup *cgrp)
{
const int bits =
(1 << CGRP_RELEASABLE) |
(1 << CGRP_NOTIFY_ON_RELEASE);
return (cgrp->flags & bits) == bits;
}
static int notify_on_release(const struct cgroup *cgrp)
{
return test_bit(CGRP_NOTIFY_ON_RELEASE, &cgrp->flags);
}
static int clone_children(const struct cgroup *cgrp)
{
return test_bit(CGRP_CLONE_CHILDREN, &cgrp->flags);
}
/*
* for_each_subsys() allows you to iterate on each subsystem attached to
* an active hierarchy
*/
#define for_each_subsys(_root, _ss) \
list_for_each_entry(_ss, &_root->subsys_list, sibling)
/* for_each_active_root() allows you to iterate across the active hierarchies */
#define for_each_active_root(_root) \
list_for_each_entry(_root, &roots, root_list)
/* the list of cgroups eligible for automatic release. Protected by
* release_list_lock */
static LIST_HEAD(release_list);
static DEFINE_SPINLOCK(release_list_lock);
static void cgroup_release_agent(struct work_struct *work);
static DECLARE_WORK(release_agent_work, cgroup_release_agent);
static void check_for_release(struct cgroup *cgrp);
/* Link structure for associating css_set objects with cgroups */
struct cg_cgroup_link {
/*
* List running through cg_cgroup_links associated with a
* cgroup, anchored on cgroup->css_sets
*/
struct list_head cgrp_link_list;
struct cgroup *cgrp;
/*
* List running through cg_cgroup_links pointing at a
* single css_set object, anchored on css_set->cg_links
*/
struct list_head cg_link_list;
struct css_set *cg;
};
/* The default css_set - used by init and its children prior to any
* hierarchies being mounted. It contains a pointer to the root state
* for each subsystem. Also used to anchor the list of css_sets. Not
* reference-counted, to improve performance when child cgroups
* haven't been created.
*/
static struct css_set init_css_set;
static struct cg_cgroup_link init_css_set_link;
static int cgroup_init_idr(struct cgroup_subsys *ss,
struct cgroup_subsys_state *css);
/* css_set_lock protects the list of css_set objects, and the
* chain of tasks off each css_set. Nests outside task->alloc_lock
* due to cgroup_iter_start() */
static DEFINE_RWLOCK(css_set_lock);
static int css_set_count;
/*
* hash table for cgroup groups. This improves the performance to find
* an existing css_set. This hash doesn't (currently) take into
* account cgroups in empty hierarchies.
*/
#define CSS_SET_HASH_BITS 7
#define CSS_SET_TABLE_SIZE (1 << CSS_SET_HASH_BITS)
static struct hlist_head css_set_table[CSS_SET_TABLE_SIZE];
static struct hlist_head *css_set_hash(struct cgroup_subsys_state *css[])
{
int i;
int index;
unsigned long tmp = 0UL;
for (i = 0; i < CGROUP_SUBSYS_COUNT; i++)
tmp += (unsigned long)css[i];
tmp = (tmp >> 16) ^ tmp;
index = hash_long(tmp, CSS_SET_HASH_BITS);
return &css_set_table[index];
}
static void free_css_set_rcu(struct rcu_head *obj)
{
struct css_set *cg = container_of(obj, struct css_set, rcu_head);
kfree(cg);
}
/* We don't maintain the lists running through each css_set to its
* task until after the first call to cgroup_iter_start(). This
* reduces the fork()/exit() overhead for people who have cgroups
* compiled into their kernel but not actually in use */
static int use_task_css_set_links __read_mostly;
static void __put_css_set(struct css_set *cg, int taskexit)
{
struct cg_cgroup_link *link;
struct cg_cgroup_link *saved_link;
/*
* Ensure that the refcount doesn't hit zero while any readers
* can see it. Similar to atomic_dec_and_lock(), but for an
* rwlock
*/
if (atomic_add_unless(&cg->refcount, -1, 1))
return;
write_lock(&css_set_lock);
if (!atomic_dec_and_test(&cg->refcount)) {
write_unlock(&css_set_lock);
return;
}
/* This css_set is dead. unlink it and release cgroup refcounts */
hlist_del(&cg->hlist);
css_set_count--;
list_for_each_entry_safe(link, saved_link, &cg->cg_links,
cg_link_list) {
struct cgroup *cgrp = link->cgrp;
list_del(&link->cg_link_list);
list_del(&link->cgrp_link_list);
if (atomic_dec_and_test(&cgrp->count) &&
notify_on_release(cgrp)) {
if (taskexit)
set_bit(CGRP_RELEASABLE, &cgrp->flags);
check_for_release(cgrp);
}
kfree(link);
}
write_unlock(&css_set_lock);
call_rcu(&cg->rcu_head, free_css_set_rcu);
}
/*
* refcounted get/put for css_set objects
*/
static inline void get_css_set(struct css_set *cg)
{
atomic_inc(&cg->refcount);
}
static inline void put_css_set(struct css_set *cg)
{
__put_css_set(cg, 0);
}
static inline void put_css_set_taskexit(struct css_set *cg)
{
__put_css_set(cg, 1);
}
/*
* compare_css_sets - helper function for find_existing_css_set().
* @cg: candidate css_set being tested
* @old_cg: existing css_set for a task
* @new_cgrp: cgroup that's being entered by the task
* @template: desired set of css pointers in css_set (pre-calculated)
*
* Returns true if "cg" matches "old_cg" except for the hierarchy
* which "new_cgrp" belongs to, for which it should match "new_cgrp".
*/
static bool compare_css_sets(struct css_set *cg,
struct css_set *old_cg,
struct cgroup *new_cgrp,
struct cgroup_subsys_state *template[])
{
struct list_head *l1, *l2;
if (memcmp(template, cg->subsys, sizeof(cg->subsys))) {
/* Not all subsystems matched */
return false;
}
/*
* Compare cgroup pointers in order to distinguish between
* different cgroups in heirarchies with no subsystems. We
* could get by with just this check alone (and skip the
* memcmp above) but on most setups the memcmp check will
* avoid the need for this more expensive check on almost all
* candidates.
*/
l1 = &cg->cg_links;
l2 = &old_cg->cg_links;
while (1) {
struct cg_cgroup_link *cgl1, *cgl2;
struct cgroup *cg1, *cg2;
l1 = l1->next;
l2 = l2->next;
/* See if we reached the end - both lists are equal length. */
if (l1 == &cg->cg_links) {
BUG_ON(l2 != &old_cg->cg_links);
break;
} else {
BUG_ON(l2 == &old_cg->cg_links);
}
/* Locate the cgroups associated with these links. */
cgl1 = list_entry(l1, struct cg_cgroup_link, cg_link_list);
cgl2 = list_entry(l2, struct cg_cgroup_link, cg_link_list);
cg1 = cgl1->cgrp;
cg2 = cgl2->cgrp;
/* Hierarchies should be linked in the same order. */
BUG_ON(cg1->root != cg2->root);
/*
* If this hierarchy is the hierarchy of the cgroup
* that's changing, then we need to check that this
* css_set points to the new cgroup; if it's any other
* hierarchy, then this css_set should point to the
* same cgroup as the old css_set.
*/
if (cg1->root == new_cgrp->root) {
if (cg1 != new_cgrp)
return false;
} else {
if (cg1 != cg2)
return false;
}
}
return true;
}
/*
* find_existing_css_set() is a helper for
* find_css_set(), and checks to see whether an existing
* css_set is suitable.
*
* oldcg: the cgroup group that we're using before the cgroup
* transition
*
* cgrp: the cgroup that we're moving into
*
* template: location in which to build the desired set of subsystem
* state objects for the new cgroup group
*/
static struct css_set *find_existing_css_set(
struct css_set *oldcg,
struct cgroup *cgrp,
struct cgroup_subsys_state *template[])
{
int i;
struct cgroupfs_root *root = cgrp->root;
struct hlist_head *hhead;
struct hlist_node *node;
struct css_set *cg;
/*
* Build the set of subsystem state objects that we want to see in the
* new css_set. while subsystems can change globally, the entries here
* won't change, so no need for locking.
*/
for (i = 0; i < CGROUP_SUBSYS_COUNT; i++) {
if (root->subsys_bits & (1UL << i)) {
/* Subsystem is in this hierarchy. So we want
* the subsystem state from the new
* cgroup */
template[i] = cgrp->subsys[i];
} else {
/* Subsystem is not in this hierarchy, so we
* don't want to change the subsystem state */
template[i] = oldcg->subsys[i];
}
}
hhead = css_set_hash(template);
hlist_for_each_entry(cg, node, hhead, hlist) {
if (!compare_css_sets(cg, oldcg, cgrp, template))
continue;
/* This css_set matches what we need */
return cg;
}
/* No existing cgroup group matched */
return NULL;
}
static void free_cg_links(struct list_head *tmp)
{
struct cg_cgroup_link *link;
struct cg_cgroup_link *saved_link;
list_for_each_entry_safe(link, saved_link, tmp, cgrp_link_list) {
list_del(&link->cgrp_link_list);
kfree(link);
}
}
/*
* allocate_cg_links() allocates "count" cg_cgroup_link structures
* and chains them on tmp through their cgrp_link_list fields. Returns 0 on
* success or a negative error
*/
static int allocate_cg_links(int count, struct list_head *tmp)
{
struct cg_cgroup_link *link;
int i;
INIT_LIST_HEAD(tmp);
for (i = 0; i < count; i++) {
link = kmalloc(sizeof(*link), GFP_KERNEL);
if (!link) {
free_cg_links(tmp);
return -ENOMEM;
}
list_add(&link->cgrp_link_list, tmp);
}
return 0;
}
/**
* link_css_set - a helper function to link a css_set to a cgroup
* @tmp_cg_links: cg_cgroup_link objects allocated by allocate_cg_links()
* @cg: the css_set to be linked
* @cgrp: the destination cgroup
*/
static void link_css_set(struct list_head *tmp_cg_links,
struct css_set *cg, struct cgroup *cgrp)
{
struct cg_cgroup_link *link;
BUG_ON(list_empty(tmp_cg_links));
link = list_first_entry(tmp_cg_links, struct cg_cgroup_link,
cgrp_link_list);
link->cg = cg;
link->cgrp = cgrp;
atomic_inc(&cgrp->count);
list_move(&link->cgrp_link_list, &cgrp->css_sets);
/*
* Always add links to the tail of the list so that the list
* is sorted by order of hierarchy creation
*/
list_add_tail(&link->cg_link_list, &cg->cg_links);
}
/*
* find_css_set() takes an existing cgroup group and a
* cgroup object, and returns a css_set object that's
* equivalent to the old group, but with the given cgroup
* substituted into the appropriate hierarchy. Must be called with
* cgroup_mutex held
*/
static struct css_set *find_css_set(
struct css_set *oldcg, struct cgroup *cgrp)
{
struct css_set *res;
struct cgroup_subsys_state *template[CGROUP_SUBSYS_COUNT];
struct list_head tmp_cg_links;
struct hlist_head *hhead;
struct cg_cgroup_link *link;
/* First see if we already have a cgroup group that matches
* the desired set */
read_lock(&css_set_lock);
res = find_existing_css_set(oldcg, cgrp, template);
if (res)
get_css_set(res);
read_unlock(&css_set_lock);
if (res)
return res;
res = kmalloc(sizeof(*res), GFP_KERNEL);
if (!res)
return NULL;
/* Allocate all the cg_cgroup_link objects that we'll need */
if (allocate_cg_links(root_count, &tmp_cg_links) < 0) {
kfree(res);
return NULL;
}
atomic_set(&res->refcount, 1);
INIT_LIST_HEAD(&res->cg_links);
INIT_LIST_HEAD(&res->tasks);
INIT_HLIST_NODE(&res->hlist);
/* Copy the set of subsystem state objects generated in
* find_existing_css_set() */
memcpy(res->subsys, template, sizeof(res->subsys));
write_lock(&css_set_lock);
/* Add reference counts and links from the new css_set. */
list_for_each_entry(link, &oldcg->cg_links, cg_link_list) {
struct cgroup *c = link->cgrp;
if (c->root == cgrp->root)
c = cgrp;
link_css_set(&tmp_cg_links, res, c);
}
BUG_ON(!list_empty(&tmp_cg_links));
css_set_count++;
/* Add this cgroup group to the hash table */
hhead = css_set_hash(res->subsys);
hlist_add_head(&res->hlist, hhead);
write_unlock(&css_set_lock);
return res;
}
/*
* Return the cgroup for "task" from the given hierarchy. Must be
* called with cgroup_mutex held.
*/
static struct cgroup *task_cgroup_from_root(struct task_struct *task,
struct cgroupfs_root *root)
{
struct css_set *css;
struct cgroup *res = NULL;
BUG_ON(!mutex_is_locked(&cgroup_mutex));
read_lock(&css_set_lock);
/*
* No need to lock the task - since we hold cgroup_mutex the
* task can't change groups, so the only thing that can happen
* is that it exits and its css is set back to init_css_set.
*/
css = task->cgroups;
if (css == &init_css_set) {
res = &root->top_cgroup;
} else {
struct cg_cgroup_link *link;
list_for_each_entry(link, &css->cg_links, cg_link_list) {
struct cgroup *c = link->cgrp;
if (c->root == root) {
res = c;
break;
}
}
}
read_unlock(&css_set_lock);
BUG_ON(!res);
return res;
}
/*
* There is one global cgroup mutex. We also require taking
* task_lock() when dereferencing a task's cgroup subsys pointers.
* See "The task_lock() exception", at the end of this comment.
*
* A task must hold cgroup_mutex to modify cgroups.
*
* Any task can increment and decrement the count field without lock.
* So in general, code holding cgroup_mutex can't rely on the count
* field not changing. However, if the count goes to zero, then only
* cgroup_attach_task() can increment it again. Because a count of zero
* means that no tasks are currently attached, therefore there is no
* way a task attached to that cgroup can fork (the other way to
* increment the count). So code holding cgroup_mutex can safely
* assume that if the count is zero, it will stay zero. Similarly, if
* a task holds cgroup_mutex on a cgroup with zero count, it
* knows that the cgroup won't be removed, as cgroup_rmdir()
* needs that mutex.
*
* The fork and exit callbacks cgroup_fork() and cgroup_exit(), don't
* (usually) take cgroup_mutex. These are the two most performance
* critical pieces of code here. The exception occurs on cgroup_exit(),
* when a task in a notify_on_release cgroup exits. Then cgroup_mutex
* is taken, and if the cgroup count is zero, a usermode call made
* to the release agent with the name of the cgroup (path relative to
* the root of cgroup file system) as the argument.
*
* A cgroup can only be deleted if both its 'count' of using tasks
* is zero, and its list of 'children' cgroups is empty. Since all
* tasks in the system use _some_ cgroup, and since there is always at
* least one task in the system (init, pid == 1), therefore, top_cgroup
* always has either children cgroups and/or using tasks. So we don't
* need a special hack to ensure that top_cgroup cannot be deleted.
*
* The task_lock() exception
*
* The need for this exception arises from the action of
* cgroup_attach_task(), which overwrites one tasks cgroup pointer with
* another. It does so using cgroup_mutex, however there are
* several performance critical places that need to reference
* task->cgroup without the expense of grabbing a system global
* mutex. Therefore except as noted below, when dereferencing or, as
* in cgroup_attach_task(), modifying a task'ss cgroup pointer we use
* task_lock(), which acts on a spinlock (task->alloc_lock) already in
* the task_struct routinely used for such matters.
*
* P.S. One more locking exception. RCU is used to guard the
* update of a tasks cgroup pointer by cgroup_attach_task()
*/
/**
* cgroup_lock - lock out any changes to cgroup structures
*
*/
void cgroup_lock(void)
{
mutex_lock(&cgroup_mutex);
}
EXPORT_SYMBOL_GPL(cgroup_lock);
/**
* cgroup_unlock - release lock on cgroup changes
*
* Undo the lock taken in a previous cgroup_lock() call.
*/
void cgroup_unlock(void)
{
mutex_unlock(&cgroup_mutex);
}
EXPORT_SYMBOL_GPL(cgroup_unlock);
/*
* A couple of forward declarations required, due to cyclic reference loop:
* cgroup_mkdir -> cgroup_create -> cgroup_populate_dir ->
* cgroup_add_file -> cgroup_create_file -> cgroup_dir_inode_operations
* -> cgroup_mkdir.
*/
static struct dentry *cgroup_lookup(struct inode *dir,
struct dentry *dentry, struct nameidata *nd);
static int cgroup_mkdir(struct inode *dir, struct dentry *dentry, int mode);
static int cgroup_rmdir(struct inode *unused_dir, struct dentry *dentry);
static int cgroup_populate_dir(struct cgroup *cgrp);
static const struct inode_operations cgroup_dir_inode_operations;
static const struct file_operations proc_cgroupstats_operations;
static struct backing_dev_info cgroup_backing_dev_info = {
.name = "cgroup",
.capabilities = BDI_CAP_NO_ACCT_AND_WRITEBACK,
};
static int alloc_css_id(struct cgroup_subsys *ss,
struct cgroup *parent, struct cgroup *child);
static struct inode *cgroup_new_inode(mode_t mode, struct super_block *sb)
{
struct inode *inode = new_inode(sb);
if (inode) {
inode->i_ino = get_next_ino();
inode->i_mode = mode;
inode->i_uid = current_fsuid();
inode->i_gid = current_fsgid();
inode->i_atime = inode->i_mtime = inode->i_ctime = CURRENT_TIME;
inode->i_mapping->backing_dev_info = &cgroup_backing_dev_info;
}
return inode;
}
/*
* Call subsys's pre_destroy handler.
* This is called before css refcnt check.
*/
static int cgroup_call_pre_destroy(struct cgroup *cgrp)
{
struct cgroup_subsys *ss;
int ret = 0;
for_each_subsys(cgrp->root, ss)
if (ss->pre_destroy) {
ret = ss->pre_destroy(ss, cgrp);
if (ret)
break;
}
return ret;
}
static void free_cgroup_rcu(struct rcu_head *obj)
{
struct cgroup *cgrp = container_of(obj, struct cgroup, rcu_head);
kfree(cgrp);
}
static void cgroup_diput(struct dentry *dentry, struct inode *inode)
{
/* is dentry a directory ? if so, kfree() associated cgroup */
if (S_ISDIR(inode->i_mode)) {
struct cgroup *cgrp = dentry->d_fsdata;
struct cgroup_subsys *ss;
BUG_ON(!(cgroup_is_removed(cgrp)));
/* It's possible for external users to be holding css
* reference counts on a cgroup; css_put() needs to
* be able to access the cgroup after decrementing
* the reference count in order to know if it needs to
* queue the cgroup to be handled by the release
* agent */
synchronize_rcu();
mutex_lock(&cgroup_mutex);
/*
* Release the subsystem state objects.
*/
for_each_subsys(cgrp->root, ss)
ss->destroy(ss, cgrp);
cgrp->root->number_of_cgroups--;
mutex_unlock(&cgroup_mutex);
/*
* Drop the active superblock reference that we took when we
* created the cgroup
*/
deactivate_super(cgrp->root->sb);
/*
* if we're getting rid of the cgroup, refcount should ensure
* that there are no pidlists left.
*/
BUG_ON(!list_empty(&cgrp->pidlists));
call_rcu(&cgrp->rcu_head, free_cgroup_rcu);
}
iput(inode);
}
static void remove_dir(struct dentry *d)
{
struct dentry *parent = dget(d->d_parent);
d_delete(d);
simple_rmdir(parent->d_inode, d);
dput(parent);
}
static void cgroup_clear_directory(struct dentry *dentry)
{
struct list_head *node;
BUG_ON(!mutex_is_locked(&dentry->d_inode->i_mutex));
spin_lock(&dentry->d_lock);
node = dentry->d_subdirs.next;
while (node != &dentry->d_subdirs) {
struct dentry *d = list_entry(node, struct dentry, d_u.d_child);
spin_lock_nested(&d->d_lock, DENTRY_D_LOCK_NESTED);
list_del_init(node);
if (d->d_inode) {
/* This should never be called on a cgroup
* directory with child cgroups */
BUG_ON(d->d_inode->i_mode & S_IFDIR);
dget_dlock(d);
spin_unlock(&d->d_lock);
spin_unlock(&dentry->d_lock);
d_delete(d);
simple_unlink(dentry->d_inode, d);
dput(d);
spin_lock(&dentry->d_lock);
} else
spin_unlock(&d->d_lock);
node = dentry->d_subdirs.next;
}
spin_unlock(&dentry->d_lock);
}
/*
* NOTE : the dentry must have been dget()'ed
*/
static void cgroup_d_remove_dir(struct dentry *dentry)
{
struct dentry *parent;
cgroup_clear_directory(dentry);
parent = dentry->d_parent;
spin_lock(&parent->d_lock);
spin_lock(&dentry->d_lock);
list_del_init(&dentry->d_u.d_child);
spin_unlock(&dentry->d_lock);
spin_unlock(&parent->d_lock);
remove_dir(dentry);
}
/*
* A queue for waiters to do rmdir() cgroup. A tasks will sleep when
* cgroup->count == 0 && list_empty(&cgroup->children) && subsys has some
* reference to css->refcnt. In general, this refcnt is expected to goes down
* to zero, soon.
*
* CGRP_WAIT_ON_RMDIR flag is set under cgroup's inode->i_mutex;
*/
DECLARE_WAIT_QUEUE_HEAD(cgroup_rmdir_waitq);
static void cgroup_wakeup_rmdir_waiter(struct cgroup *cgrp)
{
if (unlikely(test_and_clear_bit(CGRP_WAIT_ON_RMDIR, &cgrp->flags)))
wake_up_all(&cgroup_rmdir_waitq);
}
void cgroup_exclude_rmdir(struct cgroup_subsys_state *css)
{
css_get(css);
}
void cgroup_release_and_wakeup_rmdir(struct cgroup_subsys_state *css)
{
cgroup_wakeup_rmdir_waiter(css->cgroup);
css_put(css);
}
/*
* Call with cgroup_mutex held. Drops reference counts on modules, including
* any duplicate ones that parse_cgroupfs_options took. If this function
* returns an error, no reference counts are touched.
*/
static int rebind_subsystems(struct cgroupfs_root *root,
unsigned long final_bits)
{
unsigned long added_bits, removed_bits;
struct cgroup *cgrp = &root->top_cgroup;
int i;
BUG_ON(!mutex_is_locked(&cgroup_mutex));
removed_bits = root->actual_subsys_bits & ~final_bits;
added_bits = final_bits & ~root->actual_subsys_bits;
/* Check that any added subsystems are currently free */
for (i = 0; i < CGROUP_SUBSYS_COUNT; i++) {
unsigned long bit = 1UL << i;
struct cgroup_subsys *ss = subsys[i];
if (!(bit & added_bits))
continue;
/*
* Nobody should tell us to do a subsys that doesn't exist:
* parse_cgroupfs_options should catch that case and refcounts
* ensure that subsystems won't disappear once selected.
*/
BUG_ON(ss == NULL);
if (ss->root != &rootnode) {
/* Subsystem isn't free */
return -EBUSY;
}
}
/* Currently we don't handle adding/removing subsystems when
* any child cgroups exist. This is theoretically supportable
* but involves complex error handling, so it's being left until
* later */
if (root->number_of_cgroups > 1)
return -EBUSY;
/* Process each subsystem */
for (i = 0; i < CGROUP_SUBSYS_COUNT; i++) {
struct cgroup_subsys *ss = subsys[i];
unsigned long bit = 1UL << i;
if (bit & added_bits) {
/* We're binding this subsystem to this hierarchy */
BUG_ON(ss == NULL);
BUG_ON(cgrp->subsys[i]);
BUG_ON(!dummytop->subsys[i]);
BUG_ON(dummytop->subsys[i]->cgroup != dummytop);
mutex_lock(&ss->hierarchy_mutex);