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Built-in Big Picture Mode-Trigger does not work #1403

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Headley01 opened this issue Mar 14, 2024 · 2 comments
Open

Built-in Big Picture Mode-Trigger does not work #1403

Headley01 opened this issue Mar 14, 2024 · 2 comments
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@Headley01
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What happened?

Neither the built-in trigger nor a manual trigger for switching audio devices when BPM is entered does work.

Already described here: https://github.com/Belphemur/SoundSwitch/discussions/1397

Step to reproduce

Program does not behave as expected when entering Steams BPM no matter if using built-in or manual trigger. Triggers with other programs do work.

311536013-7ce6adfc-ea47-4b30-bec7-b03cdefcc040

Version

v6.8.1.0

What version of Windows are you seeing the problem on?

Windows 10

Relevant log output

No response

@Headley01 Headley01 added the Bug Issues which are bug reports label Mar 14, 2024
@Belphemur
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Hello,

I'm unfortunately unable to reproduce this on Windows 11.
I have a lot of checks in place for detecting Steam Big Picture. I wonder if on Win 10 steam does it differently (which would be weird, I did keep the old code in case steam would revert the way that SBP works).

Leaving it opened if anybody knows what would be the WindowName and WindowClass of Steam Big Picture in Windows 10

@sprechstein
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image

I have the same problem with Windows 11 Pro.
Just an idea: Maybe the root cause is the device type. In both cases the audio output device is a TV (AMD High Definition Audio Device) - in my case connected via HDMI 2.1.

Version
v6.10.3

What version of Windows are you seeing the problem on?
Windows 11 Pro

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