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Level editor for Sonic Heroes (PC, GameCube, XBOX, PS2) and Shadow the Hedgehog (GameCube, XBOX, PS2). Integrates editors for various file types with a 3D view of the stage.

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Ben754/HeroesPowerPlant

 
 

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Heroes Power Plant

Heroes Power Plant is a level editor for Sonic Heroes and Shadow the Hedgehog created in Microsoft Visual Studio using C# with SharpDX as a Direct3D wrapper. It requires .NET Framework 4.7.2 and DirectX 11 (feature level 11.0) to run.

Prerequisites

If the direct runtime links do not function sometime in the future, consider using the following static link: https://dotnet.microsoft.com/download/dotnet-core/3.0

Editors Included

  • Level Editor - Sonic Heroes (PC, Xbox, GameCube) and Shadow the Hedgehog (Xbox, GameCube)
  • Visibility Editor - Sonic Heroes (all platforms), Shadow the Hedgehog (all platforms)
  • Collision Editor - Sonic Heroes (all platforms), Shadow the Hedgehog (all platforms)
  • Object Layout Editor - Sonic Heroes (all platforms), Shadow the Hedgehog (all platforms)
  • Camera Editor - Sonic Heroes (all platforms)
  • Start/Ending/Bragging Position Editor - Sonic Heroes PC only, use with Generic Stage Injection Mod
  • Spline Editor - for Sonic Heroes PC only, use with Generic Stage Injection Mod
  • Particle (PTCL) Editor - Sonic Heroes (all platforms)
  • Texture Pattern (TXC) Editor - Sonic Heroes (all platforms)
  • Light Editor - Sonic Heroes (all platforms), Shadow the Hedgehog (all platforms)

About

Level editor for Sonic Heroes (PC, GameCube, XBOX, PS2) and Shadow the Hedgehog (GameCube, XBOX, PS2). Integrates editors for various file types with a 3D view of the stage.

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  • C# 98.5%
  • MAXScript 1.3%
  • HLSL 0.2%