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GalliumContext.h
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/*
* Copyright 2009, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Alexander von Gluck IV, [email protected]
*/
#ifndef GALLIUMCONTEXT_H
#define GALLIUMCONTEXT_H
#include <stddef.h>
#include <kernel/image.h>
#include "pipe/p_compiler.h"
#include "pipe/p_screen.h"
#include "postprocess/filters.h"
#include "hgl_context.h"
#include "sw/hgl/hgl_sw_winsys.h"
class BBitmap;
class GalliumContext {
public:
GalliumContext(ulong options);
~GalliumContext();
void Lock();
void Unlock();
context_id CreateContext(HGLWinsysContext *wsContext);
void DestroyContext(context_id contextID);
context_id GetCurrentContext() { return fCurrentContext; };
status_t SetCurrentContext(bool set, context_id contextID);
status_t SwapBuffers(context_id contextID);
void Draw(context_id contextID, BRect updateRect);
bool Validate(uint32 width, uint32 height);
void Invalidate(uint32 width, uint32 height);
private:
status_t CreateDisplay();
void DestroyDisplay();
void Flush();
ulong fOptions;
static int32 fDisplayRefCount;
static hgl_display* fDisplay;
// Context Management
struct hgl_context* fContext[CONTEXT_MAX];
context_id fCurrentContext;
mtx_t fMutex;
};
#endif /* GALLIUMCONTEXT_H */