forked from notaz/mesa
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathdxil_enums.c
168 lines (151 loc) · 6.23 KB
/
dxil_enums.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
/*
* Copyright © Microsoft Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "dxil_enums.h"
#include "nir.h"
#include "nir_types.h"
#include "util/u_debug.h"
enum dxil_prog_sig_comp_type dxil_get_prog_sig_comp_type(const struct glsl_type *type)
{
type = glsl_without_array(type);
switch (glsl_get_base_type(type)) {
case GLSL_TYPE_UINT: return DXIL_PROG_SIG_COMP_TYPE_UINT32;
case GLSL_TYPE_INT: return DXIL_PROG_SIG_COMP_TYPE_SINT32;
case GLSL_TYPE_FLOAT: return DXIL_PROG_SIG_COMP_TYPE_FLOAT32;
case GLSL_TYPE_FLOAT16: return DXIL_PROG_SIG_COMP_TYPE_FLOAT16;
case GLSL_TYPE_DOUBLE: return DXIL_PROG_SIG_COMP_TYPE_FLOAT64;
case GLSL_TYPE_UINT16: return DXIL_PROG_SIG_COMP_TYPE_UINT16;
case GLSL_TYPE_INT16: return DXIL_PROG_SIG_COMP_TYPE_SINT16;
case GLSL_TYPE_UINT64: return DXIL_PROG_SIG_COMP_TYPE_UINT64;
case GLSL_TYPE_INT64: return DXIL_PROG_SIG_COMP_TYPE_SINT64;
case GLSL_TYPE_BOOL: return DXIL_PROG_SIG_COMP_TYPE_UINT32;
case GLSL_TYPE_STRUCT: return DXIL_PROG_SIG_COMP_TYPE_UNKNOWN;
default:
debug_printf("unexpected type: %s\n", glsl_get_type_name(type));
return DXIL_PROG_SIG_COMP_TYPE_UNKNOWN;
}
}
enum dxil_component_type dxil_get_comp_type(const struct glsl_type *type)
{
type = glsl_without_array(type);
enum glsl_base_type base_type = glsl_get_base_type(type);
if (glsl_type_is_texture(type) || glsl_type_is_image(type))
base_type = glsl_get_sampler_result_type(type);
switch (base_type) {
case GLSL_TYPE_UINT: return DXIL_COMP_TYPE_U32;
case GLSL_TYPE_INT: return DXIL_COMP_TYPE_I32;
case GLSL_TYPE_FLOAT: return DXIL_COMP_TYPE_F32;
case GLSL_TYPE_FLOAT16: return DXIL_COMP_TYPE_F16;
case GLSL_TYPE_DOUBLE: return DXIL_COMP_TYPE_F64;
case GLSL_TYPE_UINT16: return DXIL_COMP_TYPE_U16;
case GLSL_TYPE_INT16: return DXIL_COMP_TYPE_I16;
case GLSL_TYPE_UINT64: return DXIL_COMP_TYPE_U64;
case GLSL_TYPE_INT64: return DXIL_COMP_TYPE_I64;
case GLSL_TYPE_BOOL: return DXIL_COMP_TYPE_I1;
default:
debug_printf("type: %s\n", glsl_get_type_name(type));
unreachable("unexpected glsl type");
}
}
enum dxil_resource_kind dxil_get_resource_kind(const struct glsl_type *type)
{
type = glsl_without_array(type);
/* This looks weird, we strip the arrays but then we still test whether it's
* an array, key is the first refers to sampler[] and the second to samplerArray */
bool is_array = glsl_sampler_type_is_array(type);
if (glsl_type_is_texture(type) || glsl_type_is_image(type)) {
switch (glsl_get_sampler_dim(type)) {
case GLSL_SAMPLER_DIM_1D:
return is_array ? DXIL_RESOURCE_KIND_TEXTURE1D_ARRAY
: DXIL_RESOURCE_KIND_TEXTURE1D;
case GLSL_SAMPLER_DIM_2D:
case GLSL_SAMPLER_DIM_EXTERNAL:
case GLSL_SAMPLER_DIM_SUBPASS:
return is_array ? DXIL_RESOURCE_KIND_TEXTURE2D_ARRAY
: DXIL_RESOURCE_KIND_TEXTURE2D;
case GLSL_SAMPLER_DIM_3D:
return DXIL_RESOURCE_KIND_TEXTURE3D;
case GLSL_SAMPLER_DIM_CUBE:
return is_array ? DXIL_RESOURCE_KIND_TEXTURECUBE_ARRAY
: DXIL_RESOURCE_KIND_TEXTURECUBE;
case GLSL_SAMPLER_DIM_RECT:
return DXIL_RESOURCE_KIND_TEXTURE2D;
case GLSL_SAMPLER_DIM_BUF:
return DXIL_RESOURCE_KIND_TYPED_BUFFER;
case GLSL_SAMPLER_DIM_MS:
case GLSL_SAMPLER_DIM_SUBPASS_MS:
return is_array ? DXIL_RESOURCE_KIND_TEXTURE2DMS_ARRAY
: DXIL_RESOURCE_KIND_TEXTURE2DMS;
default:
debug_printf("type: %s\n", glsl_get_type_name(type));
unreachable("unexpected sampler type");
}
}
debug_printf("type: %s\n", glsl_get_type_name(type));
unreachable("unexpected glsl type");
}
enum dxil_input_primitive dxil_get_input_primitive(enum shader_prim primitive)
{
switch (primitive) {
case SHADER_PRIM_POINTS:
return DXIL_INPUT_PRIMITIVE_POINT;
case SHADER_PRIM_LINES:
return DXIL_INPUT_PRIMITIVE_LINE;
case SHADER_PRIM_LINES_ADJACENCY:
return DXIL_INPUT_PRIMITIVE_LINES_ADJENCY;
case SHADER_PRIM_TRIANGLES:
return DXIL_INPUT_PRIMITIVE_TRIANGLE;
case SHADER_PRIM_TRIANGLES_ADJACENCY:
return DXIL_INPUT_PRIMITIVE_TRIANGLES_ADJENCY;
default:
unreachable("unhandled primitive topology");
}
}
enum dxil_primitive_topology dxil_get_primitive_topology(enum shader_prim topology)
{
switch (topology) {
case SHADER_PRIM_POINTS:
return DXIL_PRIMITIVE_TOPOLOGY_POINT_LIST;
case SHADER_PRIM_LINES:
return DXIL_PRIMITIVE_TOPOLOGY_LINE_LIST;
case SHADER_PRIM_LINE_STRIP:
return DXIL_PRIMITIVE_TOPOLOGY_LINE_STRIP;
case SHADER_PRIM_TRIANGLE_STRIP:
return DXIL_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
default:
unreachable("unhandled primitive topology");
}
}
static const char *overload_str[DXIL_NUM_OVERLOADS] = {
[DXIL_NONE] = "",
[DXIL_I16] = "i16",
[DXIL_I32] = "i32",
[DXIL_I64] = "i64",
[DXIL_F16] = "f16",
[DXIL_F32] = "f32",
[DXIL_F64] = "f64",
};
const char *dxil_overload_suffix( enum overload_type overload)
{
assert(overload < DXIL_NUM_OVERLOADS);
return overload_str[overload];
}