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lz1.sep
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Type: 1
Zone ID: 1
Act ID: 0
Object Def: objdef\s1obj
8x8 Tiles: ..\artnem\8x8 - LZ.bin
16x16 Tiles: ..\map16\LZ.bin
256x256 Tiles: ..\map256\LZ.bin
FG Layout: ..\levels\lz1.bin
BG Layout: ..\levels\lzbg.bin
Objects: ..\objpos\lz1.bin
Palettes-
Number of files: 3
Palette 1-
Start index: 0
Number of entries: 16
File: ..\palette\Sonic.bin
Palette 2-
Start index: 16
Number of entries: 48
File: ..\palette\Labyrinth Zone.bin
Palette 3-
Start index: 64
Number of entries: 64
File: ..\palette\Labyrinth Zone Underwater.bin
Angle Array: ..\collide\Angle Map.bin
Collision Array: ..\collide\Collision Array (Normal).bin
Rotated Collision Array: ..\collide\Collision Array (Rotated).bin
Collision Index 1: ..\collide\LZ.bin
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