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Copy pathCAANanoDart03_proj.bp
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CAANanoDart03_proj.bp
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ProjectileBlueprint {
Audio = {
Impact = Sound {
Bank = 'Impacts',
Cue = 'CYB_Expl_Med_Impact',
LodCutoff = 'Weapon_LodCutoff',
},
ImpactTerrain = Sound {
Bank = 'Impacts',
Cue = 'Impact_Land_Gen_CYBRAN',
LodCutoff = 'Weapon_LodCutoff',
},
ImpactWater = Sound {
Bank = 'Impacts',
Cue = 'Impact_Water_Splash_CYBRAN',
LodCutoff = 'Weapon_LodCutoff',
},
},
Categories = {
'CYBRAN',
'PROJECTILE',
'ANTIAIR',
},
Display = {
Mesh = {
LODs = {
{
AlbedoName = '/projectiles/CAANanoDart01/CAANanoDart01_albedo.dds',
LODCutoff = 150,
MeshName = '/projectiles/CAANanoDart01/CAANanoDart01_lod0.scm',
ShaderName = 'TMeshAlpha',
},
},
},
StrategicIconSize = 2,
UniformScale = 0.16,
},
General = {
Category = 'Anti Air',
EntityCategory = {
'CYBRAN',
'PROJECTILE',
'ANTIAIR',
},
Faction = 'Cybran',
TechLevel = 1,
Weapon = 'Nanodart Launcher',
},
Interface = {
HelpText = 0,
},
Physics = {
Acceleration = 6,
DestroyOnWater = true,
InitialSpeed = 30,
LeadTarget = false,
Lifetime = 4,
MaxSpeed = 60,
MaxZigZag = 2,
OnLostTargetLifetime = 0.7,
RotationalVelocityRange = 200,
TrackTarget = true,
TurnRate = 180,
UseGravity = false,
VelocityAlign = true,
ZigZagFrequency = 0.2,
},
}