From 314b6ee64f1837b266c1a19b700bdc79a20d3115 Mon Sep 17 00:00:00 2001 From: BlackYps <52536103+BlackYps@users.noreply.github.com> Date: Sun, 5 Jan 2020 17:06:37 +0100 Subject: [PATCH] added missing semicolon --- effects/mesh.fx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/effects/mesh.fx b/effects/mesh.fx index 5d4fba1478..f53fa54d20 100644 --- a/effects/mesh.fx +++ b/effects/mesh.fx @@ -2884,7 +2884,7 @@ float4 UnitFalloffPS_02( NORMALMAPPED_VERTEX vertex, uniform bool hiDefShadows) // Combine all previous computations float3 color = (diffuse.rgb + float3(0.25,0.35,0.45)) * light * (1 - diffuse.a) * 0.4; - color += float3(0.5,0.6,0.7) * (phongAdditive + environment) + color += float3(0.5,0.6,0.7) * (phongAdditive + environment); color += (teamColor * diffuse.a) + whiteness; // Substitute all the computations on pure glowing parts with the pure brightness texture