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9 stars written in C#
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Unity C# reference source code.

C# 11,953 2,500 Updated Dec 11, 2024

All algorithms implemented in C#.

C# 7,227 1,532 Updated Dec 6, 2024

The fastest unity lua binding solution

C# 3,014 874 Updated Jan 19, 2024

Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.

C# 3,004 658 Updated Oct 21, 2024

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task ne…

C# 2,895 801 Updated Jul 7, 2023

The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。

C# 2,013 332 Updated Oct 31, 2024

请移步新版地址https://github.com/jarjin/LuaFramework_UGUI_V2 支持安卓ARM64【已停止更新】

C# 1,927 522 Updated Jun 4, 2019

World of Warcraft Packet Parser

C# 436 362 Updated Dec 6, 2024

A pure C# implementation of sproto.

C# 142 54 Updated Aug 3, 2020