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written in C#
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Unity C# reference source code.
Easy to use F#-like ~discriminated~ unions for C# with exhaustive compile time matching
An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
Deal with Primitive Obsession - define ValueObjects in a single line (of C#).
A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.