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GZDoom: Ray Traced

GZDoom: Ray Traced introduces a path tracing renderer to GZDoom, a Doom source port.

Local Build

Windows

  1. Run auto-setup-windows.cmd to configure and build via CMake
    • This will produce build/RelWithDebInfo/gzdoom.exe (and Visual Studio solution build/GZDoom.sln)
  2. Copy from a release package into build/RelWithDebInfo/ folder:
    1. rt folder
    2. libsndfile-1.dll
    3. openal32.dll
    4. zmusic.dll
  3. Run build/RelWithDebInfo/gzdoom.exe

Licensed under the GNU General Public License Version 3. Copyright (c) 1998-2023 ZDoom + GZDoom teams, and contributors. Doom Source (c) 1997 id Software, Raven Software, and contributors. Please see license files for individual contributor licenses.


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  • C++ 75.8%
  • C 15.1%
  • ZenScript 6.6%
  • Yacc 0.6%
  • M4 0.6%
  • CMake 0.4%
  • Other 0.9%