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serveur.cpp
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#include "serveur.h"
#include <iostream>
using namespace std;
/**
* Default constructor
* Initilizing port to 80
* @brief Serveur::Serveur
*/
Serveur::Serveur(): port(80), isStart(false), stopServeur(false) {}
/**
* Consructor
* Initiliazing port and isStart
* @brief Serveur::Serveur
* @param port
*/
Serveur::Serveur(int p): port(p), isStart(false), stopServeur(false) {}
/**
* Initializing serveur's address
* @brief Serveur::init
* @return bool false if no error occurred
*/
int Serveur::init() {
/*
*Configuration for Windows
*/
#ifdef _WIN32
WSADATA wsaData;
if (WSAStartup(MAKEWORD(2,2), &wsaData) != 0) {
cerr << "WSAStartup failed" << endl;
return 1;
}
#endif
struct in_addr address;
struct hostent *host;
char hostname[100];
if (gethostname(hostname, 100) == SOCKET_ERROR) {
#ifdef _WIN32
cerr << "Error gethostname(): " << WSAGetLastError() << endl;
#else
cerr << "Error gethostname()" << endl;
#endif
return 1;
}
host = gethostbyname(hostname);
if (host == NULL) {
#ifdef _WIN32
cerr << "Error gethostbyname(): " << WSAGetLastError() << endl;
#else
cerr << "Error gethostbyname()" << endl;
#endif
return 1;
}
memcpy(&address.s_addr, host->h_addr_list[0], sizeof(address.s_addr));
addrServeur.sin_family = AF_INET;
addrServeur.sin_port = htons(port);
addrServeur.sin_addr.s_addr = inet_addr(inet_ntoa(address));
cout << "Successfully intialized" << endl;
return 0;
}
/**
* Start the serveur
* @brief Serveur::start
* @return bool false if no error occurred
*/
int Serveur::start() {
SOCKADDR_IN addrClient;
SOCKET sockClient;
pthread_t thread;
struct thread_params params;
sockServeur = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
if (sockServeur != INVALID_SOCKET) {
int bind_err = bind(sockServeur, (SOCKADDR *) &addrServeur, sizeof(addrServeur));
if (bind_err == SOCKET_ERROR) {
#ifdef _WIN32
cerr << "Socket bind failed: " << WSAGetLastError() << endl;
closesocket(sockServeur);
WSACleanup();
#else
cerr << "Socket bind failed: " << errno << endl;
close(sockServeur);
#endif
return 1;
}
} else {
#ifdef _WIN32
cerr << "Socket creation failed: " << WSAGetLastError() << endl;
WSACleanup();
#else
cerr << "Socket creation failed: " << errno << endl;
#endif
return 1;
}
cout << "Successfully starting serveur on port: " << port;
cout << " and IP: " << inet_ntoa(addrServeur.sin_addr) << endl << endl;
do {
int listen_err = listen(sockServeur, 5);
if (listen_err == SOCKET_ERROR) {
#ifdef _WIN32
cerr << "Socket listen failed: " << WSAGetLastError() << endl;
closesocket(sockServeur);
WSACleanup();
#else
cerr << "Socket listen failed: " << errno << endl;
close(sockServeur);
#endif
return 1;
} else {
setStart(true);
}
if (this->acceptClient(sockClient, addrClient) != false) {
return 1;
}
params.serv = this;
params.sockClient = sockClient;
params.addrClient = addrClient;
int thread_err = pthread_create(&thread, NULL, Manager::handling, (void*) ¶ms);
if (thread_err != 0) {
cerr << "Creation of thread failed" << endl;
#ifdef _WIN32
closesocket(sockServeur);
WSACleanup();
#else
close(sockServeur);
#endif
return 1;
}
} while(stopServeur == false);
return 0;
}
/**
* Stop the serveur
* @brief Serveur::stop
* @return bool false if no error occurred
*/
int Serveur::stop() {
#ifdef _WIN32
closesocket(sockServeur);
#else
close(sockServeur);
#endif
setStart(false);
cout << "Serveur stopped" << endl;
return 0;
}
/**
* Return the status of the serveur
* @brief Serveur::isStarted
* @return bool
*/
bool Serveur::isStarted() {
return isStart;
}
/**
* Accept the connection with the client
* @brief Serveur::acceptClient
* @param sockClient
* @param addrClient
* @return
*/
int Serveur::acceptClient(SOCKET &sockClient, SOCKADDR_IN &addrClient) {
int addrClientLen = sizeof(addrClient);
#ifdef _WIN32
sockClient = accept(sockServeur, (SOCKADDR *) &addrClient, &addrClientLen);
#else
sockClient = accept(sockServeur, (SOCKADDR *) &addrClient, (socklen_t*)&addrClientLen);
#endif
if (sockClient == INVALID_SOCKET) {
#ifdef _WIN32
cerr << "Socket accept failed: " << WSAGetLastError() << endl;
closesocket(sockServeur);
WSACleanup();
#else
cerr << "Socket accept failed: " << errno << endl;
close(sockServeur);
#endif
return 1;
}
return 0;
}
/**
* Recive the query of the client
* @brief Serveur::reciveQuery
* @return
*/
string Serveur::reciveQuery(SOCKET sockClient, SOCKADDR_IN addrClient) {
char buffer[BUFFERSIZE];
string query;
int addrClientLen = sizeof(addrClient);
#ifdef _WIN32
int recv_err = recvfrom(sockClient, (char*) &buffer, BUFFERSIZE, 0, (SOCKADDR *) &addrClient, &addrClientLen);
#else
int recv_err = recvfrom(sockClient, (char*) &buffer, BUFFERSIZE, 0, (SOCKADDR *) &addrClient, (socklen_t*)&addrClientLen);
#endif
if (recv_err == SOCKET_ERROR) {
#ifdef _WIN32
cerr << "Socket recv failed: " << WSAGetLastError() << endl;
closesocket(sockServeur);
WSACleanup();
#else
cerr << "Socket recv failed: " << errno << endl;
close(sockServeur);
#endif
return (char*) "failed";
}
query = string(buffer);
return query;
}
void Serveur::setStart(bool start) {
isStart = start;
}
/**
* Accessor
* @brief Serveur::setStopServeur
* @param stop
*/
void Serveur::setStopServeur(bool stop) {
stopServeur = stop;
if (stop == true) {
setStart(false);
}
}
/**
* Accessor
* @brief Serveur::getStopServeur
* @return stopServeur
*/
bool Serveur::getStopServeur() {
return stopServeur;
}
/**
* Destructor
* @brief Serveur::~Serveur
*/
Serveur::~Serveur() {}