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River.cs
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/*
name: River Story
description: This will finish the River Story.
tags: story, quest, river
*/
//cs_include Scripts/CoreBots.cs
//cs_include Scripts/CoreStory.cs
using Skua.Core.Interfaces;
public class River
{
public IScriptInterface Bot => IScriptInterface.Instance;
public CoreBots Core => CoreBots.Instance;
public CoreStory Story = new();
public void ScriptMain(IScriptInterface bot)
{
Core.SetOptions();
StoryLine();
Core.SetOptions(false);
}
public void StoryLine()
{
if (Core.isCompletedBefore(74))
return;
Story.PreLoad(this);
// Bait and Switch 63
Story.KillQuest(63, "river", "River Fishman");
// Restocking 64
Story.KillQuest(64, "river", "Zardman Fisher");
// Spear Sabotage 65
Story.KillQuest(65, "river", "Zardman Fisher");
// Retaliation 66
Story.KillQuest(66, "river", "Kuro");
if (!Core.IsMember)
{
Core.Logger("You must be a Member to complete Fishing Bait and Flood of Power quests.");
return;
}
// Fishing Bait 72
Story.KillQuest(72, "river", "Kuro");
// Flood of Power 74
Story.KillQuest(74, "shallow", "Water Elemental");
}
}