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LAMP crashes intermittently on deploy #40

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Jinxtaposition opened this issue Oct 4, 2023 · 3 comments
Closed

LAMP crashes intermittently on deploy #40

Jinxtaposition opened this issue Oct 4, 2023 · 3 comments
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bug Something isn't working

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@Jinxtaposition
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Describe the bug
LAMP crashes quite regularly when I try to deploy. Then, when I restart it and try it a few times more, it succeeds (or at least, doesn't crash).
I've been breaking my head trying to fgure out the cause. So far, I can't blame any specific mods, it looks more like it just stumbles over itself somehow. The likelyhood increases the more mods are installed.

Error message
None, LAMP just exits

To Reproduce
Steps to reproduce the behaviour:

  • Download a few dozen mods. Specifically I have: several UI enhancements, bag and container improvers, some mods to speed up launch, the core mods like ModFixer and Script Extender, and several character skins. I can provide a full list if you prefer.
  • Install them, set their Mod Types, Enable and Deploy.

Expected behaviour
No crash :)

Screenshots
none

System Info (please complete the following information):

  • Linux Flavour: Ubuntu 22.04
  • Window Manager: Wayland
  • Lamp Version: 1.07

Additional context
Please let me know which log files you would like and I'll be happy to dig them up.

@Jinxtaposition Jinxtaposition added the bug Something isn't working label Oct 4, 2023
@CHollingworth
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CHollingworth commented Oct 4, 2023 via email

@Jinxtaposition
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Heya :)
I just updated to 1.08, saw that it also has logging. Awesome!

So I had a go at it (I started with a completely clean build because why not) and it no longer crashes! So whatever you did, it fixed something, tyvm :) I'll keep playing with it the coming while and drop any feedback I can come up with. So as far as I'm concerned this issue can be closed.

One (minor) side note: while trying to select the BG3 Steam Directory and AppData Directory, Ubuntu comes with the "Program inactive - wait or force close" warning. Not a real hindrance (and Ubuntu is a bit trigger-happy in this regard) but I thought I'd point it out.

@CHollingworth
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Thats me forgetting to move the file picker code to a separate thread, ill get on that one.

Glad to hear its fixed itself up

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