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FileHandler.cs
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/*
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System.IO;
using System.Collections.Generic;
namespace QuantConnect.Lean.Engine.Storage
{
/// <summary>
/// Raw file handler
/// </summary>
/// <remarks>Useful to abstract file operations for <see cref="LocalObjectStore"/></remarks>
public class FileHandler
{
/// <summary>
/// True if the given file path exists
/// </summary>
public virtual bool Exists(string path)
{
return File.Exists(path);
}
/// <summary>
/// Will delete the given file path
/// </summary>
public virtual void Delete(string path)
{
File.Delete(path);
}
/// <summary>
/// Will write the given byte array at the target file path
/// </summary>
public virtual void WriteAllBytes(string path, byte[] data)
{
File.WriteAllBytes(path, data);
}
/// <summary>
/// Read all bytes in the given file path
/// </summary>
public virtual byte[] ReadAllBytes(string path)
{
return File.ReadAllBytes(path);
}
/// <summary>
/// Will try to fetch the given file length, will return 0 if it doesn't exist
/// </summary>
public virtual long TryGetFileLength(string path)
{
var fileInfo = new FileInfo(path);
if (fileInfo.Exists)
{
return fileInfo.Length;
}
return 0;
}
/// <summary>
/// True if the given directory exists
/// </summary>
public virtual bool DirectoryExists(string path)
{
return Directory.Exists(path);
}
/// <summary>
/// Create the requested directory path
/// </summary>
public virtual DirectoryInfo CreateDirectory(string path)
{
return Directory.CreateDirectory(path);
}
/// <summary>
/// Enumerate the files in the target path
/// </summary>
public virtual IEnumerable<FileInfo> EnumerateFiles(string path, string pattern, SearchOption searchOption, out string rootfolder)
{
var directoryInfo = new DirectoryInfo(path);
rootfolder = directoryInfo.FullName;
return directoryInfo.EnumerateFiles(pattern, searchOption);
}
}
}