[WIP] Bringing power of VLC to Flutter & Dart apps on Windows & Linux (presently).
dependencies:
...
dart_vlc: ^0.0.1
Create a new Player
instance.
Player player = await Player.create(id: 69420);
Create a single Media
.
Media media0 = Media.file(
new File('C:/music.mp3')
);
Media media1 = Media.network(
'https://alexmercerind.github.io/music.aac'
);
Media media2 = await Media.asset(
'assets/music.ogg'
);
Open Media
or Playlist
into a Player
instance.
player.open(
new Playlist(
medias: [
Media.file(new File('C:/music0.mp3')),
Media.file(new File('C:/music1.mp3')),
Media.file(new File('C:/music2.mp3')),
],
),
autoStart: true, //default
);
Create a list of Media
s using Playlist
.
Playlist playlist = new Playlist(
medias: [
Media.file(new File('C:/music.mp3')),
await Media.asset('assets/music.ogg'),
Media.network('https://alexmercerind.github.io/music.aac'),
],
);
Control playback.
player.play();
player.seek(Duration(seconds: 30));
player.pause();
player.playOrPause();
player.stop();
Set playback volume & rate.
player.setVolume(0.5);
player.setRate(1.25);
Listen to playback events.
(Same can be retrieved directly from Player
instance without having to rely on stream).
player.currentStream.listen((CurrentState state) {
// state.index;
// state.media;
// state.medias;
// state.isPlaylist;
});
player.positionStream.listen((PositionState state) {
// state.position;
// state.duration;
});
player.playbackStream.listen((PlaybackState state) {
// state.isPlaying;
// state.isSeekable;
// state.isCompleted;
});
player.generalStream.listen((GeneralState state) {
// state.volume;
// state.rate;
});
Consider supporting the project by either/and:
- Starring the repository, to get this hardwork noticed.
- Buying me a coffee.
You can see an example project here.
Done
Media
playback from file.Media
playback from network.Media
playback from assets.play
/pause
/playOrPause
/stop
.- Multiple
Player
instances. Playlist
.next
/back
/jump
for playlists.setVolume
.setRate
.seek
.- Events.
- Automatic fetching of headers, libs & shared libraries.
- Changing VLC version from CMake.
- Event streams.
Player.currentState
index
: Index of current media inPlaylist
.medias
: List of all openedMedia
s.media
: Currently playingMedia
.isPlaylist
: Whether a singleMedia
is loaded or aPlaylist
.
Player.positionState
position
: Position of currently playing media inDuration
.duration
: Position of currently playing media inDuration
.
Player.playbackState
isPlaying
.isSeekable
.isCompleted
.
Player.generalState
volume
: Volume of currentPlayer
instance.rate
: Rate of currentPlayer
instance.
Under progress (irrespective of order)...
- Device enumeration.
add
/insert
Media
toPlaylist
during playback.- Retrieving metadata of a file.
- FFI version of the library for plain Dart applications.
- Linux version.
- Embeding video inside the Flutter window.
- Supporting live streaming links.
- Bringing project on other platforms like Android/iOS.
- Supporting native volume control/lock screen notifications.
The code in the project is very nicely arranged, I have added comments wherever I felt necessary.
Contributions to the project are open, it will be appreciated if you discuss the bug-fix/feature-addition in the issues first.
Copyright (C) 2021, Hitesh Kumar Saini.
This library & work under this repository is licensed under GNU Lesser General Public License v2.1.
Thanks to @DomingoMG for the donation & testing of the project.
Currenty video playback is also supported out of the box, but it doesnt show inside Flutter window.
There aren't any media (audio or video) playback libraries for Flutter on Windows/Linux yet. So, this project is all about that. As one might be already aware, VLC is one of the best media playback tools out there.
So, now you can use it to play audio or video [WIP] files from Flutter Desktop app.
The API style of this project is highly influenced by assets_audio_player due to its completeness. This project will serve as a base to add Windows & Linux support to already existing audio playback libraries like just_audio and assets_audio_player.
Although, the mentioned repositories above are for audio playback, video playback is also a part of consideration for this project.