Starred repositories
An Open Source Machine Learning Framework for Everyone
The new Windows Terminal and the original Windows console host, all in the same place!
Godot Engine – Multi-platform 2D and 3D game engine
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.
Windows Calculator: A simple yet powerful calculator that ships with Windows
An open-source C++ library developed and used at Facebook.
Productive, portable, and performant GPU programming in Python.
WinGet is the Windows Package Manager. This project includes a CLI (Command Line Interface), PowerShell modules, and a COM (Component Object Model) API (Application Programming Interface).
A brief computer graphics / rendering course
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.…
Atmosphère is a work-in-progress customized firmware for the Nintendo Switch.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
Customizable Windows terminal with tabs, splits, quake-style, hotkeys and more
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
WinUI: a modern UI framework with a rich set of controls and styles to build dynamic and high-performing Windows applications.
Mesh optimization library that makes meshes smaller and faster to render