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Actor-ForEachAttachedActor-T-(Action-T-).md

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Actor.ForEachAttachedActor<T>(System.Action<T>) Method

Performs the specified action on each attached actor if any

public void ForEachAttachedActor<T>(System.Action<T> action)
    where T : UnrealEngine.Framework.Actor;

Type parameters

T

Constraints Actor

Parameters

action System.Action<T>