diff --git a/.gitignore b/.gitignore
index ed449d550..b8e4765fa 100644
--- a/.gitignore
+++ b/.gitignore
@@ -11,4 +11,3 @@ codegen/*
sbcl-runtime
cl-linux-debug
*.xml-old
-
diff --git a/df.announcements.xml b/df.announcements.xml
index bdfef3ee3..a39b54d1d 100644
--- a/df.announcements.xml
+++ b/df.announcements.xml
@@ -368,7 +368,7 @@
-
+
@@ -377,7 +377,7 @@
-
+
diff --git a/df.creature-raws.xml b/df.creature-raws.xml
index 2b90d5b97..064429388 100644
--- a/df.creature-raws.xml
+++ b/df.creature-raws.xml
@@ -137,7 +137,7 @@
-
+
diff --git a/df.d_init.xml b/df.d_init.xml
index 521fdb6c3..824a83d47 100644
--- a/df.d_init.xml
+++ b/df.d_init.xml
@@ -137,12 +137,12 @@
-
+
-
+
diff --git a/df.meeting.xml b/df.meeting.xml
index 1555f796c..81b6e9e8c 100644
--- a/df.meeting.xml
+++ b/df.meeting.xml
@@ -263,7 +263,7 @@
-
+
diff --git a/df.refs.xml b/df.refs.xml
index 6fb6a5fce..92426b221 100644
--- a/df.refs.xml
+++ b/df.refs.xml
@@ -624,7 +624,7 @@
-
+
@@ -654,7 +654,7 @@
MerchantCompany: All have status = 0 and the capital flag set. Some also have base_of_operations.
Guild: All have status = 0 and the capital flag set.
-
+
diff --git a/df.viewscreen.xml b/df.viewscreen.xml
index 8efe15789..78f6e6b18 100644
--- a/df.viewscreen.xml
+++ b/df.viewscreen.xml
@@ -2695,7 +2695,7 @@
-
+
@@ -2819,18 +2819,18 @@
-
+
-
-
-
+
+
+
-
+
@@ -3284,8 +3284,8 @@
-
-
+
+
diff --git a/df.world-data.xml b/df.world-data.xml
index 85b9f3493..1773aa461 100644
--- a/df.world-data.xml
+++ b/df.world-data.xml
@@ -191,8 +191,8 @@
-
-
+
+
-- At most one of 'evil' and 'good' is set at a time by DF.
@@ -398,7 +398,7 @@
edges to mountains, and both of them to anything else, no matter
what the original array value is. The actual biomes for tiles in
the frame are semi-randomly interpolated from this edge spec.
-
+
For some reason DF provides for all edges of all mid level tiles
in a world tile, but not for the corners on the south and east
edges: for these you have to go to the next world tile.
@@ -406,7 +406,7 @@
the world where there are no adjacent tiles to get the data from.
There the rules are static: the biomes of corners are taken from
the easternmost and southernmost of the two touching corners.
-
+
The rules for corner determination when the biome_corner field has
specified a biome that's specified to yield as per the above seems
to be to first take the NW corner (0), then the NE (1) one, and
@@ -942,7 +942,7 @@
exists during worldgen only, before it finishes
some sort of wandering groups (entity types NomadicGroup, PerformanceTroupe)
unk_10, unk_24 and unk_region_name are either all initialised or all empty/uninitialised
-
+
@@ -1026,7 +1026,7 @@
-
+
diff --git a/how-to-update.rst b/how-to-update.rst
index 7966adc0c..d62f815e5 100644
--- a/how-to-update.rst
+++ b/how-to-update.rst
@@ -459,4 +459,3 @@ instructions see linux primitive globals.
5. announcements
Immediately follows d_init; starts 25 25 31 31 24 ...
-
diff --git a/list.pl b/list.pl
old mode 100644
new mode 100755
index 868835966..a7ff8c889
--- a/list.pl
+++ b/list.pl
@@ -39,5 +39,3 @@
}
print $separator if $separator eq "\n";
-
-
diff --git a/lower-2.xslt b/lower-2.xslt
index 4689414fc..b6dfddc6a 100644
--- a/lower-2.xslt
+++ b/lower-2.xslt
@@ -1,6 +1,6 @@
-