diff --git a/.gitignore b/.gitignore index ed449d550..b8e4765fa 100644 --- a/.gitignore +++ b/.gitignore @@ -11,4 +11,3 @@ codegen/* sbcl-runtime cl-linux-debug *.xml-old - diff --git a/df.announcements.xml b/df.announcements.xml index bdfef3ee3..a39b54d1d 100644 --- a/df.announcements.xml +++ b/df.announcements.xml @@ -368,7 +368,7 @@ - + @@ -377,7 +377,7 @@ - + diff --git a/df.creature-raws.xml b/df.creature-raws.xml index 2b90d5b97..064429388 100644 --- a/df.creature-raws.xml +++ b/df.creature-raws.xml @@ -137,7 +137,7 @@ - + diff --git a/df.d_init.xml b/df.d_init.xml index 521fdb6c3..824a83d47 100644 --- a/df.d_init.xml +++ b/df.d_init.xml @@ -137,12 +137,12 @@ - + - + diff --git a/df.meeting.xml b/df.meeting.xml index 1555f796c..81b6e9e8c 100644 --- a/df.meeting.xml +++ b/df.meeting.xml @@ -263,7 +263,7 @@ - + diff --git a/df.refs.xml b/df.refs.xml index 6fb6a5fce..92426b221 100644 --- a/df.refs.xml +++ b/df.refs.xml @@ -624,7 +624,7 @@ - + @@ -654,7 +654,7 @@ MerchantCompany: All have status = 0 and the capital flag set. Some also have base_of_operations. Guild: All have status = 0 and the capital flag set. - + diff --git a/df.viewscreen.xml b/df.viewscreen.xml index 8efe15789..78f6e6b18 100644 --- a/df.viewscreen.xml +++ b/df.viewscreen.xml @@ -2695,7 +2695,7 @@ - + @@ -2819,18 +2819,18 @@ - + - - - + + + - + @@ -3284,8 +3284,8 @@ - - + + diff --git a/df.world-data.xml b/df.world-data.xml index 85b9f3493..1773aa461 100644 --- a/df.world-data.xml +++ b/df.world-data.xml @@ -191,8 +191,8 @@ - - + + -- At most one of 'evil' and 'good' is set at a time by DF. @@ -398,7 +398,7 @@ edges to mountains, and both of them to anything else, no matter what the original array value is. The actual biomes for tiles in the frame are semi-randomly interpolated from this edge spec. - + For some reason DF provides for all edges of all mid level tiles in a world tile, but not for the corners on the south and east edges: for these you have to go to the next world tile. @@ -406,7 +406,7 @@ the world where there are no adjacent tiles to get the data from. There the rules are static: the biomes of corners are taken from the easternmost and southernmost of the two touching corners. - + The rules for corner determination when the biome_corner field has specified a biome that's specified to yield as per the above seems to be to first take the NW corner (0), then the NE (1) one, and @@ -942,7 +942,7 @@ exists during worldgen only, before it finishes some sort of wandering groups (entity types NomadicGroup, PerformanceTroupe) unk_10, unk_24 and unk_region_name are either all initialised or all empty/uninitialised - + @@ -1026,7 +1026,7 @@ - + diff --git a/how-to-update.rst b/how-to-update.rst index 7966adc0c..d62f815e5 100644 --- a/how-to-update.rst +++ b/how-to-update.rst @@ -459,4 +459,3 @@ instructions see linux primitive globals. 5. announcements Immediately follows d_init; starts 25 25 31 31 24 ... - diff --git a/list.pl b/list.pl old mode 100644 new mode 100755 index 868835966..a7ff8c889 --- a/list.pl +++ b/list.pl @@ -39,5 +39,3 @@ } print $separator if $separator eq "\n"; - - diff --git a/lower-2.xslt b/lower-2.xslt index 4689414fc..b6dfddc6a 100644 --- a/lower-2.xslt +++ b/lower-2.xslt @@ -1,6 +1,6 @@ -