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Welcome to Stonesense Slate(2.2)

Thank you for trying out our little visualizer,
as always, we appreciate any feedback.

Please note, that for the time being Stonesense Slate ONLY supports DF 31_1, through 31_16.
Make sure you have DF running, with your game loaded.

IF Stonesense should at any time lock up, it might happen that DF freezes.
If this happens just kill of the Stonesense.exe process (if it didn't die on itself)
and use the dfunstuck.exe utility supplied with this distribution.

--== Configuration ==--

Application options are set and documented in the init.txt file

--== Controls ==--

-- Mouse --
Left click: Move debug cursor (if available)
Right click: Recenter screen
Scrollwheel: Move up and down 
Ctrl-Scrollwheel: Increase/decrease Z depth shown

-- Keyboard --
Arrow keys: Move around (hold shift for large moves)
PG UP/PG Down: Move up and down 
9 and 0: Alternative move up and down
1 and 2: Increase/decrease Z depth shown
Enter: Rotate view 90 degrees
ESC: Exit program
U: Toggle Stockpiles
I: Toggle Zones
C: Toggle Truncated Walls
F: Toggle Follow Mode
H: Toggle Hidden Blocks
B: Toggle Blacked Out Areas
S: Toggle Single Layer View
N: Toggle Creature Names
M: TOggle Creature Emotion Icons
F2: Screenshot mode/Hide Display Overlays
F5: Save Screenshot
CTRL + F5: Save Screenshot of entire fortress
Numpad + and -: Increase/Decrease AutoReload Rate
CTRL + navigation: Adjusts follow mode offset

-- Debug Keys --
(prolly not useful for you guys)
D: redraw screen
R: reload memory from DF
G: reload sprites & config from disk
F10: display available sprites
Numpad numbers: Move debug cursor (if available)
Ctrl+F: Toggle Cursor Follow Mode

-- Follow mode --

When you turn on follow mode, the screen will jump to the location of the DF window.
You can adjust the position of the follow mode relative to the DF window by
holding Ctrl while using the keyboard window movement keys.

When you turn on cursor follow mode, the debug cursor will follow the DF cursor when it exists.

--== Contacts ==--

Stonesense mailing list:
http://groups.google.com/group/stonesense

Stonesense on Bay12Games forums:
http://www.bay12games.com/forum/index.php?topic=43260.0

--== Known Issues ==--

We have seen some crash bugs from time to times.
If it locks up, use the dfunstuck utility to save your fort.

Good Luck!
- The Stonesense Crew