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CreatePed.md

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PED

CREATE_PED

// 0xD49F9B0955C367DE 0x0389EF71
Ped CREATE_PED(int pedType, Hash modelHash, float x, float y, float z, float heading, BOOL isNetwork, BOOL bScriptHostPed);

Creates a ped (biped character, pedestrian, actor) with the specified model at the specified position and heading. This ped will initially be owned by the creating script as a mission entity, and the model should be loaded already (e.g. using REQUEST_MODEL).

Parameters

  • pedType: Unused. Peds get set to CIVMALE/CIVFEMALE/etc. no matter the value specified.
  • modelHash: The model of ped to spawn.
  • x: Spawn coordinate X component.
  • y: Spawn coordinate Y component.
  • z: Spawn coordinate Z component.
  • heading: Heading to face towards, in degrees.
  • isNetwork: Whether to create a network object for the ped. If false, the ped exists only locally.
  • bScriptHostPed: Whether to register the ped as pinned to the script host in the R* network model.

Return value

A script handle (fwScriptGuid index) for the ped, or 0 if the ped failed to be created.