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GetAnimInitialOffsetPosition.md

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GET_ANIM_INITIAL_OFFSET_POSITION

// 0xBE22B26DD764C040 0xC59D4268
Vector3 GET_ANIM_INITIAL_OFFSET_POSITION(char* animDict, char* animName, float x, float y, float z, float xRot, float yRot, float zRot, float p8, int p9);

Animations list

Parameters

  • animDict:
  • animName:
  • x:
  • y:
  • z:
  • xRot:
  • yRot:
  • zRot:
  • p8:
  • p9:

Return value