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Appendix E: Mac OSX Installation and Setup

XXX: v3.0

XXX: show how to unzip.

XXX: What is HERE

Environment Requirements

Prerequisite

  • Download cocos2d-x and unzip it. (maybe: ~/)

Build and Run

  • Enter cocos2d-x/build and open cocos2d_tests.xcodeproj
  • Choose cpp-tests Mac from targets drop-down box
  • Click run to compile and run cpp-tests