diff --git a/docs/changelogs/1.6.2/full.md b/docs/changelogs/1.6.2/full.md new file mode 100644 index 0000000000..25d479f073 --- /dev/null +++ b/docs/changelogs/1.6.2/full.md @@ -0,0 +1,19 @@ +# Iris 1.6.2 Changelog (full) + +Iris 1.6.2 has released for 1.18.2, 1.19.2, and 1.19.4. + +This release was developed by IMS and douira. + +## Overview + +- Fixed a bug causing maps and text to render black on some devices +- Compress midTexCoord on terrain to improve performance and memory usage +- Fix custom images on shadowcomp +- Fix image sampler state on integer images +- Fallback RenderType impl to avoid runtime error +- Add shader printing on errors to debug mode +- Backport debug mode to all versions supported +- Fix ComputerCraft monitors +- Update to Sodium 0.4.11, improving performance. + +### Note: Due to changes in Sodium 0.4.11, all objects will be mipmapped. This is an unavoidable change. diff --git a/docs/changelogs/1.6.2/summary.md b/docs/changelogs/1.6.2/summary.md new file mode 100644 index 0000000000..896b7f0e7c --- /dev/null +++ b/docs/changelogs/1.6.2/summary.md @@ -0,0 +1,9 @@ +# Iris 1.6.2 Changelog (trimmed) + +Iris 1.6.2 has released for 1.18.2, 1.19.2, and 1.19.4, improving performance, enhancing debug mode, and fixing many bugs such as broken maps and text. + +Note: Due to changes in Sodium 0.4.11, all objects will be mipmapped. With current technology, this is not fixable, and some objects (notably sugar cane) will look different than usual. + +**⬇ Download the release here: https://irisshaders.net/download.html** + +A more detailed changelog is available for those interested: