Directly from R*:
enum eDispatchType : UINT16
{
DT_PoliceAutomobile = 1,
DT_PoliceHelicopter = 2,
DT_FireDepartment = 3,
DT_SwatAutomobile = 4,
DT_AmbulanceDepartment = 5,
DT_PoliceRiders = 6,
DT_PoliceVehicleRequest = 7,
DT_PoliceRoadBlock = 8,
DT_PoliceAutomobileWaitPulledOver = 9,
DT_PoliceAutomobileWaitCruising = 10,
DT_Gangs = 11,
DT_SwatHelicopter = 12,
DT_PoliceBoat = 13,
DT_ArmyVehicle = 14,
DT_BikerBackup = 15
};
By making toggle false it disables the dispatch.
curious if this is what they used when you toggled on and off cops in a GTA IV freemode you hosted. Sad they got rid of the option to make a private session without cops.
Also on x360 seems with or without neverWanted on, setting these to all false in SP of course doesn't seem to work. I would understand getting stars, but cops are still dispatched and combat you.