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JQUANT2.PAS
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JQUANT2.PAS
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Unit JQuant2;
{$i FPImage.inc}{$H+}
{ This file contains 2-pass color quantization (color mapping) routines.
These routines provide selection of a custom color map for an image,
followed by mapping of the image to that color map, with optional
Floyd-Steinberg dithering.
It is also possible to use just the second pass to map to an arbitrary
externally-given color map.
Note: ordered dithering is not supported, since there isn't any fast
way to compute intercolor distances; it's unclear that ordered dither's
fundamental assumptions even hold with an irregularly spaced color map. }
{ Original: jquant2.c; Copyright (C) 1991-1996, Thomas G. Lane. }
interface
{$I jconfig.inc}
uses
jmorecfg,
jdeferr,
jerror,
jutils,
jpeglib;
{ Module initialization routine for 2-pass color quantization. }
{GLOBAL}
procedure jinit_2pass_quantizer (cinfo : j_decompress_ptr);
implementation
{ This module implements the well-known Heckbert paradigm for color
quantization. Most of the ideas used here can be traced back to
Heckbert's seminal paper
Heckbert, Paul. "Color Image Quantization for Frame Buffer Display",
Proc. SIGGRAPH '82, Computer Graphics v.16 #3 (July 1982), pp 297-304.
In the first pass over the image, we accumulate a histogram showing the
usage count of each possible color. To keep the histogram to a reasonable
size, we reduce the precision of the input; typical practice is to retain
5 or 6 bits per color, so that 8 or 4 different input values are counted
in the same histogram cell.
Next, the color-selection step begins with a box representing the whole
color space, and repeatedly splits the "largest" remaining box until we
have as many boxes as desired colors. Then the mean color in each
remaining box becomes one of the possible output colors.
The second pass over the image maps each input pixel to the closest output
color (optionally after applying a Floyd-Steinberg dithering correction).
This mapping is logically trivial, but making it go fast enough requires
considerable care.
Heckbert-style quantizers vary a good deal in their policies for choosing
the "largest" box and deciding where to cut it. The particular policies
used here have proved out well in experimental comparisons, but better ones
may yet be found.
In earlier versions of the IJG code, this module quantized in YCbCr color
space, processing the raw upsampled data without a color conversion step.
This allowed the color conversion math to be done only once per colormap
entry, not once per pixel. However, that optimization precluded other
useful optimizations (such as merging color conversion with upsampling)
and it also interfered with desired capabilities such as quantizing to an
externally-supplied colormap. We have therefore abandoned that approach.
The present code works in the post-conversion color space, typically RGB.
To improve the visual quality of the results, we actually work in scaled
RGB space, giving G distances more weight than R, and R in turn more than
B. To do everything in integer math, we must use integer scale factors.
The 2/3/1 scale factors used here correspond loosely to the relative
weights of the colors in the NTSC grayscale equation.
If you want to use this code to quantize a non-RGB color space, you'll
probably need to change these scale factors. }
const
R_SCALE = 2; { scale R distances by this much }
G_SCALE = 3; { scale G distances by this much }
B_SCALE = 1; { and B by this much }
{ Relabel R/G/B as components 0/1/2, respecting the RGB ordering defined
in jmorecfg.h. As the code stands, it will do the right thing for R,G,B
and B,G,R orders. If you define some other weird order in jmorecfg.h,
you'll get compile errors until you extend this logic. In that case
you'll probably want to tweak the histogram sizes too. }
{$ifdef RGB_RED_IS_0}
const
C0_SCALE = R_SCALE;
C1_SCALE = G_SCALE;
C2_SCALE = B_SCALE;
{$else}
const
C0_SCALE = B_SCALE;
C1_SCALE = G_SCALE;
C2_SCALE = R_SCALE;
{$endif}
{ First we have the histogram data structure and routines for creating it.
The number of bits of precision can be adjusted by changing these symbols.
We recommend keeping 6 bits for G and 5 each for R and B.
If you have plenty of memory and cycles, 6 bits all around gives marginally
better results; if you are short of memory, 5 bits all around will save
some space but degrade the results.
To maintain a fully accurate histogram, we'd need to allocate a "long"
(preferably unsigned long) for each cell. In practice this is overkill;
we can get by with 16 bits per cell. Few of the cell counts will overflow,
and clamping those that do overflow to the maximum value will give close-
enough results. This reduces the recommended histogram size from 256Kb
to 128Kb, which is a useful savings on PC-class machines.
(In the second pass the histogram space is re-used for pixel mapping data;
in that capacity, each cell must be able to store zero to the number of
desired colors. 16 bits/cell is plenty for that too.)
Since the JPEG code is intended to run in small memory model on 80x86
machines, we can't just allocate the histogram in one chunk. Instead
of a true 3-D array, we use a row of pointers to 2-D arrays. Each
pointer corresponds to a C0 value (typically 2^5 = 32 pointers) and
each 2-D array has 2^6*2^5 = 2048 or 2^6*2^6 = 4096 entries. Note that
on 80x86 machines, the pointer row is in near memory but the actual
arrays are in far memory (same arrangement as we use for image arrays). }
const
MAXNUMCOLORS = (MAXJSAMPLE+1); { maximum size of colormap }
{ These will do the right thing for either R,G,B or B,G,R color order,
but you may not like the results for other color orders. }
const
HIST_C0_BITS = 5; { bits of precision in R/B histogram }
HIST_C1_BITS = 6; { bits of precision in G histogram }
HIST_C2_BITS = 5; { bits of precision in B/R histogram }
{ Number of elements along histogram axes. }
const
HIST_C0_ELEMS = (1 shl HIST_C0_BITS);
HIST_C1_ELEMS = (1 shl HIST_C1_BITS);
HIST_C2_ELEMS = (1 shl HIST_C2_BITS);
{ These are the amounts to shift an input value to get a histogram index. }
const
C0_SHIFT = (BITS_IN_JSAMPLE-HIST_C0_BITS);
C1_SHIFT = (BITS_IN_JSAMPLE-HIST_C1_BITS);
C2_SHIFT = (BITS_IN_JSAMPLE-HIST_C2_BITS);
type { Nomssi }
RGBptr = ^RGBtype;
RGBtype = packed record
r,g,b : JSAMPLE;
end;
type
histcell = UINT16; { histogram cell; prefer an unsigned type }
type
histptr = ^histcell {FAR}; { for pointers to histogram cells }
type
hist1d = array[0..HIST_C2_ELEMS-1] of histcell; { typedefs for the array }
{hist1d_ptr = ^hist1d;}
hist1d_field = array[0..HIST_C1_ELEMS-1] of hist1d;
{ type for the 2nd-level pointers }
hist2d = ^hist1d_field;
hist2d_field = array[0..HIST_C0_ELEMS-1] of hist2d;
hist3d = ^hist2d_field; { type for top-level pointer }
{ Declarations for Floyd-Steinberg dithering.
Errors are accumulated into the array fserrors[], at a resolution of
1/16th of a pixel count. The error at a given pixel is propagated
to its not-yet-processed neighbors using the standard F-S fractions,
... (here) 7/16
3/16 5/16 1/16
We work left-to-right on even rows, right-to-left on odd rows.
We can get away with a single array (holding one row's worth of errors)
by using it to store the current row's errors at pixel columns not yet
processed, but the next row's errors at columns already processed. We
need only a few extra variables to hold the errors immediately around the
current column. (If we are lucky, those variables are in registers, but
even if not, they're probably cheaper to access than array elements are.)
The fserrors[] array has (#columns + 2) entries; the extra entry at
each end saves us from special-casing the first and last pixels.
Each entry is three values long, one value for each color component.
Note: on a wide image, we might not have enough room in a PC's near data
segment to hold the error array; so it is allocated with alloc_large. }
{$ifdef BITS_IN_JSAMPLE_IS_8}
type
FSERROR = INT16; { 16 bits should be enough }
LOCFSERROR = int; { use 'int' for calculation temps }
{$else}
type
FSERROR = INT32; { may need more than 16 bits }
LOCFSERROR = INT32; { be sure calculation temps are big enough }
{$endif}
type { Nomssi }
RGB_FSERROR_PTR = ^RGB_FSERROR;
RGB_FSERROR = packed record
r,g,b : FSERROR;
end;
LOCRGB_FSERROR = packed record
r,g,b : LOCFSERROR;
end;
type
FSERROR_PTR = ^FSERROR;
jFSError = 0..(MaxInt div SIZEOF(RGB_FSERROR))-1;
FS_ERROR_FIELD = array[jFSError] of RGB_FSERROR;
FS_ERROR_FIELD_PTR = ^FS_ERROR_FIELD;{far}
{ pointer to error array (in FAR storage!) }
type
error_limit_array = array[-MAXJSAMPLE..MAXJSAMPLE] of int;
{ table for clamping the applied error }
error_limit_ptr = ^error_limit_array;
{ Private subobject }
type
my_cquantize_ptr = ^my_cquantizer;
my_cquantizer = record
pub : jpeg_color_quantizer; { public fields }
{ Space for the eventually created colormap is stashed here }
sv_colormap : JSAMPARRAY; { colormap allocated at init time }
desired : int; { desired # of colors = size of colormap }
{ Variables for accumulating image statistics }
histogram : hist3d; { pointer to the histogram }
needs_zeroed : boolean; { TRUE if next pass must zero histogram }
{ Variables for Floyd-Steinberg dithering }
fserrors : FS_ERROR_FIELD_PTR; { accumulated errors }
on_odd_row : boolean; { flag to remember which row we are on }
error_limiter : error_limit_ptr; { table for clamping the applied error }
end;
{ Prescan some rows of pixels.
In this module the prescan simply updates the histogram, which has been
initialized to zeroes by start_pass.
An output_buf parameter is required by the method signature, but no data
is actually output (in fact the buffer controller is probably passing a
NIL pointer). }
{METHODDEF}
procedure prescan_quantize (cinfo : j_decompress_ptr;
input_buf : JSAMPARRAY;
output_buf : JSAMPARRAY;
num_rows : int); far;
var
cquantize : my_cquantize_ptr;
{register} ptr : RGBptr;
{register} histp : histptr;
{register} histogram : hist3d;
row : int;
col : JDIMENSION;
width : JDIMENSION;
begin
cquantize := my_cquantize_ptr(cinfo^.cquantize);
histogram := cquantize^.histogram;
width := cinfo^.output_width;
for row := 0 to pred(num_rows) do
begin
ptr := RGBptr(input_buf^[row]);
for col := pred(width) downto 0 do
begin
{ get pixel value and index into the histogram }
histp := @(histogram^[GETJSAMPLE(ptr^.r) shr C0_SHIFT]^
[GETJSAMPLE(ptr^.g) shr C1_SHIFT]
[GETJSAMPLE(ptr^.b) shr C2_SHIFT]);
{ increment, check for overflow and undo increment if so. }
Inc(histp^);
if (histp^ <= 0) then
Dec(histp^);
Inc(ptr);
end;
end;
end;
{ Next we have the really interesting routines: selection of a colormap
given the completed histogram.
These routines work with a list of "boxes", each representing a rectangular
subset of the input color space (to histogram precision). }
type
box = record
{ The bounds of the box (inclusive); expressed as histogram indexes }
c0min, c0max : int;
c1min, c1max : int;
c2min, c2max : int;
{ The volume (actually 2-norm) of the box }
volume : INT32;
{ The number of nonzero histogram cells within this box }
colorcount : long;
end;
type
jBoxList = 0..(MaxInt div SizeOf(box))-1;
box_field = array[jBoxlist] of box;
boxlistptr = ^box_field;
boxptr = ^box;
{LOCAL}
function find_biggest_color_pop (boxlist : boxlistptr; numboxes : int) : boxptr;
{ Find the splittable box with the largest color population }
{ Returns NIL if no splittable boxes remain }
var
boxp : boxptr ; {register}
i : int; {register}
maxc : long; {register}
which : boxptr;
begin
which := NIL;
boxp := @(boxlist^[0]);
maxc := 0;
for i := 0 to pred(numboxes) do
begin
if (boxp^.colorcount > maxc) and (boxp^.volume > 0) then
begin
which := boxp;
maxc := boxp^.colorcount;
end;
Inc(boxp);
end;
find_biggest_color_pop := which;
end;
{LOCAL}
function find_biggest_volume (boxlist : boxlistptr; numboxes : int) : boxptr;
{ Find the splittable box with the largest (scaled) volume }
{ Returns NULL if no splittable boxes remain }
var
{register} boxp : boxptr;
{register} i : int;
{register} maxv : INT32;
which : boxptr;
begin
maxv := 0;
which := NIL;
boxp := @(boxlist^[0]);
for i := 0 to pred(numboxes) do
begin
if (boxp^.volume > maxv) then
begin
which := boxp;
maxv := boxp^.volume;
end;
Inc(boxp);
end;
find_biggest_volume := which;
end;
{LOCAL}
procedure update_box (cinfo : j_decompress_ptr; var boxp : box);
label
have_c0min, have_c0max,
have_c1min, have_c1max,
have_c2min, have_c2max;
{ Shrink the min/max bounds of a box to enclose only nonzero elements, }
{ and recompute its volume and population }
var
cquantize : my_cquantize_ptr;
histogram : hist3d;
histp : histptr;
c0,c1,c2 : int;
c0min,c0max,c1min,c1max,c2min,c2max : int;
dist0,dist1,dist2 : INT32;
ccount : long;
begin
cquantize := my_cquantize_ptr(cinfo^.cquantize);
histogram := cquantize^.histogram;
c0min := boxp.c0min; c0max := boxp.c0max;
c1min := boxp.c1min; c1max := boxp.c1max;
c2min := boxp.c2min; c2max := boxp.c2max;
if (c0max > c0min) then
for c0 := c0min to c0max do
for c1 := c1min to c1max do
begin
histp := @(histogram^[c0]^[c1][c2min]);
for c2 := c2min to c2max do
begin
if (histp^ <> 0) then
begin
c0min := c0;
boxp.c0min := c0min;
goto have_c0min;
end;
Inc(histp);
end;
end;
have_c0min:
if (c0max > c0min) then
for c0 := c0max downto c0min do
for c1 := c1min to c1max do
begin
histp := @(histogram^[c0]^[c1][c2min]);
for c2 := c2min to c2max do
begin
if ( histp^ <> 0) then
begin
c0max := c0;
boxp.c0max := c0;
goto have_c0max;
end;
Inc(histp);
end;
end;
have_c0max:
if (c1max > c1min) then
for c1 := c1min to c1max do
for c0 := c0min to c0max do
begin
histp := @(histogram^[c0]^[c1][c2min]);
for c2 := c2min to c2max do
begin
if (histp^ <> 0) then
begin
c1min := c1;
boxp.c1min := c1;
goto have_c1min;
end;
Inc(histp);
end;
end;
have_c1min:
if (c1max > c1min) then
for c1 := c1max downto c1min do
for c0 := c0min to c0max do
begin
histp := @(histogram^[c0]^[c1][c2min]);
for c2 := c2min to c2max do
begin
if (histp^ <> 0) then
begin
c1max := c1;
boxp.c1max := c1;
goto have_c1max;
end;
Inc(histp);
end;
end;
have_c1max:
if (c2max > c2min) then
for c2 := c2min to c2max do
for c0 := c0min to c0max do
begin
histp := @(histogram^[c0]^[c1min][c2]);
for c1 := c1min to c1max do
begin
if (histp^ <> 0) then
begin
c2min := c2;
boxp.c2min := c2min;
goto have_c2min;
end;
Inc(histp, HIST_C2_ELEMS);
end;
end;
have_c2min:
if (c2max > c2min) then
for c2 := c2max downto c2min do
for c0 := c0min to c0max do
begin
histp := @(histogram^[c0]^[c1min][c2]);
for c1 := c1min to c1max do
begin
if (histp^ <> 0) then
begin
c2max := c2;
boxp.c2max := c2max;
goto have_c2max;
end;
Inc(histp, HIST_C2_ELEMS);
end;
end;
have_c2max:
{ Update box volume.
We use 2-norm rather than real volume here; this biases the method
against making long narrow boxes, and it has the side benefit that
a box is splittable iff norm > 0.
Since the differences are expressed in histogram-cell units,
we have to shift back to JSAMPLE units to get consistent distances;
after which, we scale according to the selected distance scale factors.}
dist0 := ((c0max - c0min) shl C0_SHIFT) * C0_SCALE;
dist1 := ((c1max - c1min) shl C1_SHIFT) * C1_SCALE;
dist2 := ((c2max - c2min) shl C2_SHIFT) * C2_SCALE;
boxp.volume := dist0*dist0 + dist1*dist1 + dist2*dist2;
{ Now scan remaining volume of box and compute population }
ccount := 0;
for c0 := c0min to c0max do
for c1 := c1min to c1max do
begin
histp := @(histogram^[c0]^[c1][c2min]);
for c2 := c2min to c2max do
begin
if (histp^ <> 0) then
Inc(ccount);
Inc(histp);
end;
end;
boxp.colorcount := ccount;
end;
{LOCAL}
function median_cut (cinfo : j_decompress_ptr; boxlist : boxlistptr;
numboxes : int; desired_colors : int) : int;
{ Repeatedly select and split the largest box until we have enough boxes }
var
n,lb : int;
c0,c1,c2,cmax : int;
{register} b1,b2 : boxptr;
begin
while (numboxes < desired_colors) do
begin
{ Select box to split.
Current algorithm: by population for first half, then by volume. }
if (numboxes*2 <= desired_colors) then
b1 := find_biggest_color_pop(boxlist, numboxes)
else
b1 := find_biggest_volume(boxlist, numboxes);
if (b1 = NIL) then { no splittable boxes left! }
break;
b2 := @(boxlist^[numboxes]); { where new box will go }
{ Copy the color bounds to the new box. }
b2^.c0max := b1^.c0max; b2^.c1max := b1^.c1max; b2^.c2max := b1^.c2max;
b2^.c0min := b1^.c0min; b2^.c1min := b1^.c1min; b2^.c2min := b1^.c2min;
{ Choose which axis to split the box on.
Current algorithm: longest scaled axis.
See notes in update_box about scaling distances. }
c0 := ((b1^.c0max - b1^.c0min) shl C0_SHIFT) * C0_SCALE;
c1 := ((b1^.c1max - b1^.c1min) shl C1_SHIFT) * C1_SCALE;
c2 := ((b1^.c2max - b1^.c2min) shl C2_SHIFT) * C2_SCALE;
{ We want to break any ties in favor of green, then red, blue last.
This code does the right thing for R,G,B or B,G,R color orders only. }
{$ifdef RGB_RED_IS_0}
cmax := c1; n := 1;
if (c0 > cmax) then
begin
cmax := c0;
n := 0;
end;
if (c2 > cmax) then
n := 2;
{$else}
cmax := c1;
n := 1;
if (c2 > cmax) then
begin
cmax := c2;
n := 2;
end;
if (c0 > cmax) then
n := 0;
{$endif}
{ Choose split point along selected axis, and update box bounds.
Current algorithm: split at halfway point.
(Since the box has been shrunk to minimum volume,
any split will produce two nonempty subboxes.)
Note that lb value is max for lower box, so must be < old max. }
case n of
0:begin
lb := (b1^.c0max + b1^.c0min) div 2;
b1^.c0max := lb;
b2^.c0min := lb+1;
end;
1:begin
lb := (b1^.c1max + b1^.c1min) div 2;
b1^.c1max := lb;
b2^.c1min := lb+1;
end;
2:begin
lb := (b1^.c2max + b1^.c2min) div 2;
b1^.c2max := lb;
b2^.c2min := lb+1;
end;
end;
{ Update stats for boxes }
update_box(cinfo, b1^);
update_box(cinfo, b2^);
Inc(numboxes);
end;
median_cut := numboxes;
end;
{LOCAL}
procedure compute_color (cinfo : j_decompress_ptr;
const boxp : box; icolor : int);
{ Compute representative color for a box, put it in colormap[icolor] }
var
{ Current algorithm: mean weighted by pixels (not colors) }
{ Note it is important to get the rounding correct! }
cquantize : my_cquantize_ptr;
histogram : hist3d;
histp : histptr;
c0,c1,c2 : int;
c0min,c0max,c1min,c1max,c2min,c2max : int;
count : long;
total : long;
c0total : long;
c1total : long;
c2total : long;
begin
cquantize := my_cquantize_ptr(cinfo^.cquantize);
histogram := cquantize^.histogram;
total := 0;
c0total := 0;
c1total := 0;
c2total := 0;
c0min := boxp.c0min; c0max := boxp.c0max;
c1min := boxp.c1min; c1max := boxp.c1max;
c2min := boxp.c2min; c2max := boxp.c2max;
for c0 := c0min to c0max do
for c1 := c1min to c1max do
begin
histp := @(histogram^[c0]^[c1][c2min]);
for c2 := c2min to c2max do
begin
count := histp^;
Inc(histp);
if (count <> 0) then
begin
Inc(total, count);
Inc(c0total, ((c0 shl C0_SHIFT) + ((1 shl C0_SHIFT) shr 1)) * count);
Inc(c1total, ((c1 shl C1_SHIFT) + ((1 shl C1_SHIFT) shr 1)) * count);
Inc(c2total, ((c2 shl C2_SHIFT) + ((1 shl C2_SHIFT) shr 1)) * count);
end;
end;
end;
cinfo^.colormap^[0]^[icolor] := JSAMPLE ((c0total + (total shr 1)) div total);
cinfo^.colormap^[1]^[icolor] := JSAMPLE ((c1total + (total shr 1)) div total);
cinfo^.colormap^[2]^[icolor] := JSAMPLE ((c2total + (total shr 1)) div total);
end;
{LOCAL}
procedure select_colors (cinfo : j_decompress_ptr; desired_colors : int);
{ Master routine for color selection }
var
boxlist : boxlistptr;
numboxes : int;
i : int;
begin
{ Allocate workspace for box list }
boxlist := boxlistptr(cinfo^.mem^.alloc_small(
j_common_ptr(cinfo), JPOOL_IMAGE, desired_colors * SIZEOF(box)));
{ Initialize one box containing whole space }
numboxes := 1;
boxlist^[0].c0min := 0;
boxlist^[0].c0max := MAXJSAMPLE shr C0_SHIFT;
boxlist^[0].c1min := 0;
boxlist^[0].c1max := MAXJSAMPLE shr C1_SHIFT;
boxlist^[0].c2min := 0;
boxlist^[0].c2max := MAXJSAMPLE shr C2_SHIFT;
{ Shrink it to actually-used volume and set its statistics }
update_box(cinfo, boxlist^[0]);
{ Perform median-cut to produce final box list }
numboxes := median_cut(cinfo, boxlist, numboxes, desired_colors);
{ Compute the representative color for each box, fill colormap }
for i := 0 to pred(numboxes) do
compute_color(cinfo, boxlist^[i], i);
cinfo^.actual_number_of_colors := numboxes;
{$IFDEF DEBUG}
TRACEMS1(j_common_ptr(cinfo), 1, JTRC_QUANT_SELECTED, numboxes);
{$ENDIF}
end;
{ These routines are concerned with the time-critical task of mapping input
colors to the nearest color in the selected colormap.
We re-use the histogram space as an "inverse color map", essentially a
cache for the results of nearest-color searches. All colors within a
histogram cell will be mapped to the same colormap entry, namely the one
closest to the cell's center. This may not be quite the closest entry to
the actual input color, but it's almost as good. A zero in the cache
indicates we haven't found the nearest color for that cell yet; the array
is cleared to zeroes before starting the mapping pass. When we find the
nearest color for a cell, its colormap index plus one is recorded in the
cache for future use. The pass2 scanning routines call fill_inverse_cmap
when they need to use an unfilled entry in the cache.
Our method of efficiently finding nearest colors is based on the "locally
sorted search" idea described by Heckbert and on the incremental distance
calculation described by Spencer W. Thomas in chapter III.1 of Graphics
Gems II (James Arvo, ed. Academic Press, 1991). Thomas points out that
the distances from a given colormap entry to each cell of the histogram can
be computed quickly using an incremental method: the differences between
distances to adjacent cells themselves differ by a constant. This allows a
fairly fast implementation of the "brute force" approach of computing the
distance from every colormap entry to every histogram cell. Unfortunately,
it needs a work array to hold the best-distance-so-far for each histogram
cell (because the inner loop has to be over cells, not colormap entries).
The work array elements have to be INT32s, so the work array would need
256Kb at our recommended precision. This is not feasible in DOS machines.
To get around these problems, we apply Thomas' method to compute the
nearest colors for only the cells within a small subbox of the histogram.
The work array need be only as big as the subbox, so the memory usage
problem is solved. Furthermore, we need not fill subboxes that are never
referenced in pass2; many images use only part of the color gamut, so a
fair amount of work is saved. An additional advantage of this
approach is that we can apply Heckbert's locality criterion to quickly
eliminate colormap entries that are far away from the subbox; typically
three-fourths of the colormap entries are rejected by Heckbert's criterion,
and we need not compute their distances to individual cells in the subbox.
The speed of this approach is heavily influenced by the subbox size: too
small means too much overhead, too big loses because Heckbert's criterion
can't eliminate as many colormap entries. Empirically the best subbox
size seems to be about 1/512th of the histogram (1/8th in each direction).
Thomas' article also describes a refined method which is asymptotically
faster than the brute-force method, but it is also far more complex and
cannot efficiently be applied to small subboxes. It is therefore not
useful for programs intended to be portable to DOS machines. On machines
with plenty of memory, filling the whole histogram in one shot with Thomas'
refined method might be faster than the present code --- but then again,
it might not be any faster, and it's certainly more complicated. }
{ log2(histogram cells in update box) for each axis; this can be adjusted }
const
BOX_C0_LOG = (HIST_C0_BITS-3);
BOX_C1_LOG = (HIST_C1_BITS-3);
BOX_C2_LOG = (HIST_C2_BITS-3);
BOX_C0_ELEMS = (1 shl BOX_C0_LOG); { # of hist cells in update box }
BOX_C1_ELEMS = (1 shl BOX_C1_LOG);
BOX_C2_ELEMS = (1 shl BOX_C2_LOG);
BOX_C0_SHIFT = (C0_SHIFT + BOX_C0_LOG);
BOX_C1_SHIFT = (C1_SHIFT + BOX_C1_LOG);
BOX_C2_SHIFT = (C2_SHIFT + BOX_C2_LOG);
{ The next three routines implement inverse colormap filling. They could
all be folded into one big routine, but splitting them up this way saves
some stack space (the mindist[] and bestdist[] arrays need not coexist)
and may allow some compilers to produce better code by registerizing more
inner-loop variables. }
{LOCAL}
function find_nearby_colors (cinfo : j_decompress_ptr;
minc0 : int; minc1 : int; minc2 : int;
var colorlist : array of JSAMPLE) : int;
{ Locate the colormap entries close enough to an update box to be candidates
for the nearest entry to some cell(s) in the update box. The update box
is specified by the center coordinates of its first cell. The number of
candidate colormap entries is returned, and their colormap indexes are
placed in colorlist[].
This routine uses Heckbert's "locally sorted search" criterion to select
the colors that need further consideration. }
var
numcolors : int;
maxc0, maxc1, maxc2 : int;
centerc0, centerc1, centerc2 : int;
i, x, ncolors : int;
minmaxdist, min_dist, max_dist, tdist : INT32;
mindist : array[0..MAXNUMCOLORS-1] of INT32;
{ min distance to colormap entry i }
begin
numcolors := cinfo^.actual_number_of_colors;
{ Compute true coordinates of update box's upper corner and center.
Actually we compute the coordinates of the center of the upper-corner
histogram cell, which are the upper bounds of the volume we care about.
Note that since ">>" rounds down, the "center" values may be closer to
min than to max; hence comparisons to them must be "<=", not "<". }
maxc0 := minc0 + ((1 shl BOX_C0_SHIFT) - (1 shl C0_SHIFT));
centerc0 := (minc0 + maxc0) shr 1;
maxc1 := minc1 + ((1 shl BOX_C1_SHIFT) - (1 shl C1_SHIFT));
centerc1 := (minc1 + maxc1) shr 1;
maxc2 := minc2 + ((1 shl BOX_C2_SHIFT) - (1 shl C2_SHIFT));
centerc2 := (minc2 + maxc2) shr 1;
{ For each color in colormap, find:
1. its minimum squared-distance to any point in the update box
(zero if color is within update box);
2. its maximum squared-distance to any point in the update box.
Both of these can be found by considering only the corners of the box.
We save the minimum distance for each color in mindist[];
only the smallest maximum distance is of interest. }
minmaxdist := long($7FFFFFFF);
for i := 0 to pred(numcolors) do
begin
{ We compute the squared-c0-distance term, then add in the other two. }
x := GETJSAMPLE(cinfo^.colormap^[0]^[i]);
if (x < minc0) then
begin
tdist := (x - minc0) * C0_SCALE;
min_dist := tdist*tdist;
tdist := (x - maxc0) * C0_SCALE;
max_dist := tdist*tdist;
end
else
if (x > maxc0) then
begin
tdist := (x - maxc0) * C0_SCALE;
min_dist := tdist*tdist;
tdist := (x - minc0) * C0_SCALE;
max_dist := tdist*tdist;
end
else
begin
{ within cell range so no contribution to min_dist }
min_dist := 0;
if (x <= centerc0) then
begin
tdist := (x - maxc0) * C0_SCALE;
max_dist := tdist*tdist;
end
else
begin
tdist := (x - minc0) * C0_SCALE;
max_dist := tdist*tdist;
end;
end;
x := GETJSAMPLE(cinfo^.colormap^[1]^[i]);
if (x < minc1) then
begin
tdist := (x - minc1) * C1_SCALE;
Inc(min_dist, tdist*tdist);
tdist := (x - maxc1) * C1_SCALE;
Inc(max_dist, tdist*tdist);
end
else
if (x > maxc1) then
begin
tdist := (x - maxc1) * C1_SCALE;
Inc(min_dist, tdist*tdist);
tdist := (x - minc1) * C1_SCALE;
Inc(max_dist, tdist*tdist);
end
else
begin
{ within cell range so no contribution to min_dist }
if (x <= centerc1) then
begin
tdist := (x - maxc1) * C1_SCALE;
Inc(max_dist, tdist*tdist);
end
else
begin
tdist := (x - minc1) * C1_SCALE;
Inc(max_dist, tdist*tdist);
end
end;
x := GETJSAMPLE(cinfo^.colormap^[2]^[i]);
if (x < minc2) then
begin
tdist := (x - minc2) * C2_SCALE;
Inc(min_dist, tdist*tdist);
tdist := (x - maxc2) * C2_SCALE;
Inc(max_dist, tdist*tdist);
end
else
if (x > maxc2) then
begin
tdist := (x - maxc2) * C2_SCALE;
Inc(min_dist, tdist*tdist);
tdist := (x - minc2) * C2_SCALE;
Inc(max_dist, tdist*tdist);
end
else
begin
{ within cell range so no contribution to min_dist }
if (x <= centerc2) then
begin
tdist := (x - maxc2) * C2_SCALE;
Inc(max_dist, tdist*tdist);
end
else
begin
tdist := (x - minc2) * C2_SCALE;
Inc(max_dist, tdist*tdist);
end;
end;
mindist[i] := min_dist; { save away the results }
if (max_dist < minmaxdist) then
minmaxdist := max_dist;
end;
{ Now we know that no cell in the update box is more than minmaxdist
away from some colormap entry. Therefore, only colors that are
within minmaxdist of some part of the box need be considered. }
ncolors := 0;
for i := 0 to pred(numcolors) do
begin
if (mindist[i] <= minmaxdist) then
begin
colorlist[ncolors] := JSAMPLE(i);
Inc(ncolors);
end;
end;
find_nearby_colors := ncolors;
end;
{LOCAL}
procedure find_best_colors (cinfo : j_decompress_ptr;
minc0 : int; minc1 : int; minc2 : int;
numcolors : int;
var colorlist : array of JSAMPLE;
var bestcolor : array of JSAMPLE);
{ Find the closest colormap entry for each cell in the update box,
given the list of candidate colors prepared by find_nearby_colors.
Return the indexes of the closest entries in the bestcolor[] array.
This routine uses Thomas' incremental distance calculation method to
find the distance from a colormap entry to successive cells in the box. }
const
{ Nominal steps between cell centers ("x" in Thomas article) }
STEP_C0 = ((1 shl C0_SHIFT) * C0_SCALE);
STEP_C1 = ((1 shl C1_SHIFT) * C1_SCALE);
STEP_C2 = ((1 shl C2_SHIFT) * C2_SCALE);
var
ic0, ic1, ic2 : int;
i, icolor : int;
{register} bptr : INT32PTR; { pointer into bestdist[] array }
cptr : JSAMPLE_PTR; { pointer into bestcolor[] array }
dist0, dist1 : INT32; { initial distance values }
{register} dist2 : INT32; { current distance in inner loop }
xx0, xx1 : INT32; { distance increments }
{register} xx2 : INT32;
inc0, inc1, inc2 : INT32; { initial values for increments }
{ This array holds the distance to the nearest-so-far color for each cell }
bestdist : array[0..BOX_C0_ELEMS * BOX_C1_ELEMS * BOX_C2_ELEMS-1] of INT32;
begin
{ Initialize best-distance for each cell of the update box }
for i := BOX_C0_ELEMS*BOX_C1_ELEMS*BOX_C2_ELEMS-1 downto 0 do
bestdist[i] := $7FFFFFFF;
{ For each color selected by find_nearby_colors,
compute its distance to the center of each cell in the box.
If that's less than best-so-far, update best distance and color number. }
for i := 0 to pred(numcolors) do
begin
icolor := GETJSAMPLE(colorlist[i]);
{ Compute (square of) distance from minc0/c1/c2 to this color }
inc0 := (minc0 - GETJSAMPLE(cinfo^.colormap^[0]^[icolor])) * C0_SCALE;
dist0 := inc0*inc0;
inc1 := (minc1 - GETJSAMPLE(cinfo^.colormap^[1]^[icolor])) * C1_SCALE;
Inc(dist0, inc1*inc1);
inc2 := (minc2 - GETJSAMPLE(cinfo^.colormap^[2]^[icolor])) * C2_SCALE;
Inc(dist0, inc2*inc2);
{ Form the initial difference increments }
inc0 := inc0 * (2 * STEP_C0) + STEP_C0 * STEP_C0;
inc1 := inc1 * (2 * STEP_C1) + STEP_C1 * STEP_C1;
inc2 := inc2 * (2 * STEP_C2) + STEP_C2 * STEP_C2;
{ Now loop over all cells in box, updating distance per Thomas method }
bptr := @bestdist[0];
cptr := @bestcolor[0];
xx0 := inc0;
for ic0 := BOX_C0_ELEMS-1 downto 0 do
begin
dist1 := dist0;
xx1 := inc1;
for ic1 := BOX_C1_ELEMS-1 downto 0 do
begin