ns |
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PED |
// 0x83F7E01C7B769A26 0x376CE3C0
void APPLY_PED_BLOOD(Ped ped, int boneIndex, float xRot, float yRot, float zRot, char* woundType);
Found one occurence in re_crashrescue.c4
PED::APPLY_PED_BLOOD(l_4B, 3, 0.0, 0.0, 0.0, "wound_sheet");
- ped:
- boneIndex:
- xRot:
- yRot:
- zRot:
- woundType: