This mod should improve megafactories FPS. By default all optimisations are disabled, so ensure to configure it correctly (after an initial game start for the config file creation)
This mod is fully configurable (you must start the game at least once for the configuration file to be created) using the following parameters:
If this option is set to true, the mesh of dyson spheres will not be rendered as this rendering part has not yet been optimised by the devs
Type: boolean [true/false]
Default value : false
If this option is set to true, the factories production calculation will be executed in parallel. This option gives the best fps benefit but , as this mod is still quite young, might randomly crash your game (it never crashed mine but prefer to be cautious here).
Type: boolean [true/false]
Default value : false
If this option is set to true, the game will not render object shadows.
Type: boolean [true/false]
Default value : false
- FIX: fix crash if parallelFactories is enabled and a vein is removed
- FIX: fix crash if parallelFactories is enabled and the amount of bullets force a buffer resize
- FIX: fix crash if parallelFactories is enabled and the amount of solar sails force a buffer resize
- FIX: fix error happening if mod is installed and parallelFactories is set to false
- FIX: should fix crash when connecting belts to ILS or buildings with direct belt connection
- FIX: should definitely fix crash when completing researches and another dyson spheres edge condition
- FIX: should fix random crash when adding/removing stuff from containers
- FIX: Should fix crash when completing researches and another dyson spheres edge condition
- Initial Release