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Resolution point todo list
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Nem0oo committed Jan 19, 2014
1 parent cc82e27 commit 21ead21
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Showing 250 changed files with 2,436 additions and 53 deletions.
6 changes: 3 additions & 3 deletions Assembly-CSharp-vs.csproj
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8 changes: 4 additions & 4 deletions Assembly-CSharp.csproj
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6 changes: 3 additions & 3 deletions Assembly-UnityScript-firstpass-vs.unityproj
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6 changes: 3 additions & 3 deletions Assembly-UnityScript-firstpass.unityproj
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6 changes: 3 additions & 3 deletions Assembly-UnityScript-vs.unityproj
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8 changes: 4 additions & 4 deletions Assembly-UnityScript.unityproj
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Expand All @@ -61,7 +61,7 @@
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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22 changes: 11 additions & 11 deletions Assets/Kinect/Script/Kinect/Gesture/KinectMebu.cs
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Expand Up @@ -41,7 +41,10 @@ void Start () {
listeGui = GameObject.FindGameObjectsWithTag ("GuiMenu");
guiChargement = GameObject.Find ("Affichage chargement");
guiChargement.guiText.text = "";

if (sw.pollSkeleton ())
{
tallInit = sw.bonePos [0, (int)Kinect.NuiSkeletonPositionIndex.ShoulderRight].y;
}
}

// Update is called once per frame
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tableauBoolPos [0] = true;
jouerson3 = true;
jouerson2 = true;

tallInit=shoulderRight.y;

}
//Geste secret !!
if (handRight.y > head.y) {

if (tallInit - shoulderRight.y < (tallInit / 2)) {
niveauChateau = true;
jouerson2 = true;
jouerson1 = true;
jouerson3 = true;
}
}
if (shoulderRight.y < (tallInit / 2)) {
niveauChateau = true;
jouerson2 = true;
jouerson1 = true;
jouerson3 = true;
}
}

//main d entre Ep et Hanche
if ((handRight.y < shoulderRight.y) && (handRight.y > hipMiddle.y)) {
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1 change: 1 addition & 0 deletions Assets/Scenes/GameOver.unity
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Expand Up @@ -2218,6 +2218,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 202f65ac81f3aa245a1a290d549d4a5b, type: 3}
m_Name:
m_EditorClassIdentifier:
niveau: 1
--- !u!1 &2109452843
GameObject:
m_ObjectHideFlags: 0
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