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eventhandlerfactory.h
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/* antimicro Gamepad to KB+M event mapper
* Copyright (C) 2015 Travis Nickles <[email protected]>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EVENTHANDLERFACTORY_H
#define EVENTHANDLERFACTORY_H
#include <QObject>
#include <QStringList>
#ifdef Q_OS_UNIX
#ifdef WITH_UINPUT
#include "eventhandlers/uinputeventhandler.h"
#endif
#ifdef WITH_XTEST
#include "eventhandlers/xtesteventhandler.h"
#endif
#elif defined(Q_OS_WIN)
#include "eventhandlers/winsendinputeventhandler.h"
#ifdef WITH_VMULTI
#include "eventhandlers/winvmultieventhandler.h"
#endif
#endif
#ifdef Q_OS_WIN
#define ADD_SENDINPUT 1
#ifdef WITH_VMULTI
#define ADD_VMULTI 1
#else
#define ADD_VMULTI 0
#endif
#define NUM_BACKENDS (ADD_SENDINPUT + ADD_VMULTI)
#else
#ifdef WITH_XTEST
#define ADD_XTEST 1
#else
#define ADD_XTEST 0
#endif
#ifdef WITH_UINPUT
#define ADD_UINPUT 1
#else
#define ADD_UINPUT 0
#endif
#define NUM_BACKENDS (ADD_XTEST + ADD_UINPUT)
#endif
#if (NUM_BACKENDS > 1)
#define BACKEND_ELSE_IF else if
#else
#define BACKEND_ELSE_IF if
#endif
class EventHandlerFactory : public QObject
{
Q_OBJECT
public:
static EventHandlerFactory* getInstance(QString handler = "");
void deleteInstance();
BaseEventHandler* handler();
static QString fallBackIdentifier();
static QStringList buildEventGeneratorList();
static QString handlerDisplayName(QString handler);
protected:
explicit EventHandlerFactory(QString handler, QObject *parent = 0);
~EventHandlerFactory();
BaseEventHandler *eventHandler;
static EventHandlerFactory *instance;
signals:
public slots:
};
#endif // EVENTHANDLERFACTORY_H