@@ -361,7 +361,7 @@ def orientPlayer(pos, obj, arma):
361
361
# script will malfunction if there's keyframes in its way
362
362
363
363
camera = bpy .data .objects ['camera' ]
364
- lightoff = Vector ((0 , 0 , 8 ))
364
+ lightoff = Vector ((0 , 2 , 6 ))
365
365
initial_pos = positions [0 ]
366
366
367
367
banner_height = 4.47 # todo: query
@@ -371,10 +371,10 @@ def set_cam(center, rot):
371
371
372
372
camera .rotation_mode = 'XYZ'
373
373
camera .rotation_euler .z = rot
374
- camera .rotation_euler .x = 1.25
374
+ camera .rotation_euler .x = 1.27
375
375
camera .rotation_euler .y = 0
376
376
377
- campos = center + Vector ((sin (rot ) * 4 , 1 , cos (rot ) * 4 ))
377
+ campos = center + Vector ((sin (rot ) * 4.3 , 1 , cos (rot ) * 4.3 ))
378
378
379
379
camera .location .x = campos .x
380
380
camera .location .y = - campos .z
@@ -460,7 +460,7 @@ def movelight(to):
460
460
461
461
rot += rotspeed
462
462
463
- if rotspeed < 0.015 : rotspeed += 0.000035
463
+ if rotspeed < 0.013 : rotspeed += 0.000035
464
464
465
465
#p = blue
466
466
#cmu_enrich(p)
0 commit comments